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Update GLSLCompat.glsllib
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jme3-core/src/main/resources/Common/ShaderLib/GLSLCompat.glsllib

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@@ -4,7 +4,7 @@
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#if __VERSION__ >= 130
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precision highp sampler2DArray;
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#endif
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precision highp sampler2DShadow;
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precision highp sampler2DShadow;
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precision highp samplerCube;
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precision highp sampler3D;
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precision highp sampler2D;

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