Skip to content

Commit b052622

Browse files
committed
NativeLibraryLoader: define asset path for bulletjme on MacOSX_ARM64
1 parent a139c90 commit b052622

File tree

1 file changed

+3
-2
lines changed

1 file changed

+3
-2
lines changed

jme3-desktop/src/main/java/com/jme3/system/NativeLibraryLoader.java

Lines changed: 3 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
11
/*
2-
* Copyright (c) 2009-2021 jMonkeyEngine
2+
* Copyright (c) 2009-2022 jMonkeyEngine
33
* All rights reserved.
44
*
55
* Redistribution and use in source and binary forms, with or without
@@ -179,7 +179,8 @@ public static void registerNativeLibrary(String name, Platform platform,
179179
registerNativeLibrary("bulletjme", Platform.Linux_ARM64, "native/linux/arm64/libbulletjme.so");
180180
registerNativeLibrary("bulletjme", Platform.MacOSX32, "native/osx/x86/libbulletjme.dylib");
181181
registerNativeLibrary("bulletjme", Platform.MacOSX64, "native/osx/x86_64/libbulletjme.dylib");
182-
182+
registerNativeLibrary("bulletjme", Platform.MacOSX_ARM64, "native/osx/arm64/libbulletjme.dylib");
183+
183184
// JInput
184185
// For OSX: Need to rename extension jnilib -> dylib when extracting
185186
registerNativeLibrary("jinput", Platform.Windows32, "native/windows/jinput-raw.dll");

0 commit comments

Comments
 (0)