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| 1 | +using System; |
| 2 | +using System.Collections.Generic; |
| 3 | + |
| 4 | +using Microsoft.Extensions.Hosting; |
| 5 | +using Microsoft.Extensions.Logging; |
| 6 | +using Microsoft.Extensions.Options; |
| 7 | + |
| 8 | +using SuperSocket.SocketBase.Logging; |
| 9 | +using SuperSocket.SocketBase; |
| 10 | +using SuperSocket.SocketBase.Protocol; |
| 11 | +using SuperSocket.SocketBase.Config; |
| 12 | +using System.Threading.Tasks; |
| 13 | +using System.Threading; |
| 14 | + |
| 15 | +namespace PvPGameServer |
| 16 | +{ |
| 17 | + public class MainServer : AppServer<NetworkSession, EFBinaryRequestInfo>, IHostedService |
| 18 | + { |
| 19 | + public static SuperSocket.SocketBase.Logging.ILog MainLogger; |
| 20 | + |
| 21 | + Dictionary<int, Action<NetworkSession, EFBinaryRequestInfo>> HandlerMap = new Dictionary<int, Action<NetworkSession, EFBinaryRequestInfo>>(); |
| 22 | + |
| 23 | + PacketProcessor MainPacketProcessor = new PacketProcessor(); |
| 24 | + RoomManager RoomMgr = new RoomManager(); |
| 25 | + |
| 26 | + ServerOption ServerOpt; |
| 27 | + IServerConfig m_Config; |
| 28 | + |
| 29 | + private readonly IHostApplicationLifetime AppLifetime; |
| 30 | + private readonly ILogger<MainServer> AppLogger; |
| 31 | + |
| 32 | + |
| 33 | + |
| 34 | + public MainServer(IHostApplicationLifetime appLifetime, IOptions<ServerOption> serverConfig, ILogger<MainServer> logger) |
| 35 | + : base(new DefaultReceiveFilterFactory<ReceiveFilter, EFBinaryRequestInfo>()) |
| 36 | + { |
| 37 | + ServerOpt = serverConfig.Value; |
| 38 | + AppLogger = logger; |
| 39 | + AppLifetime = appLifetime; |
| 40 | + |
| 41 | + NewSessionConnected += new SessionHandler<NetworkSession>(OnConnected); |
| 42 | + SessionClosed += new SessionHandler<NetworkSession, CloseReason>(OnClosed); |
| 43 | + NewRequestReceived += new RequestHandler<NetworkSession, EFBinaryRequestInfo>(OnPacketReceived); |
| 44 | + } |
| 45 | + |
| 46 | + public Task StartAsync(CancellationToken cancellationToken) |
| 47 | + { |
| 48 | + AppLifetime.ApplicationStarted.Register(AppOnStarted); |
| 49 | + AppLifetime.ApplicationStopped.Register(AppOnStopped); |
| 50 | + |
| 51 | + return Task.CompletedTask; |
| 52 | + } |
| 53 | + |
| 54 | + public Task StopAsync(CancellationToken cancellationToken) |
| 55 | + { |
| 56 | + return Task.CompletedTask; |
| 57 | + } |
| 58 | + |
| 59 | + private void AppOnStarted() |
| 60 | + { |
| 61 | + AppLogger.LogInformation("OnStarted"); |
| 62 | + |
| 63 | + InitConfig(ServerOpt); |
| 64 | + |
| 65 | + CreateServer(ServerOpt); |
| 66 | + |
| 67 | + var IsResult = base.Start(); |
| 68 | + |
| 69 | + if (IsResult) |
| 70 | + { |
| 71 | + AppLogger.LogInformation("서버 네트워크 시작"); |
| 72 | + } |
| 73 | + else |
| 74 | + { |
| 75 | + AppLogger.LogError("서버 네트워크 시작 실패"); |
| 76 | + return; |
| 77 | + } |
| 78 | + } |
| 79 | + |
| 80 | + private void AppOnStopped() |
| 81 | + { |
| 82 | + MainLogger.Info("OnStopped - begin"); |
| 83 | + |
| 84 | + base.Stop(); |
| 85 | + |
| 86 | + MainPacketProcessor.Destory(); |
| 87 | + |
| 88 | + MainLogger.Info("OnStopped - end"); |
| 89 | + } |
| 90 | + |
| 91 | + public void InitConfig(ServerOption option) |
| 92 | + { |
| 93 | + m_Config = new ServerConfig |
| 94 | + { |
| 95 | + Port = option.Port, |
| 96 | + Ip = "Any", |
| 97 | + MaxConnectionNumber = option.MaxConnectionNumber, |
| 98 | + Mode = SocketMode.Tcp, |
| 99 | + Name = option.Name |
| 100 | + }; |
| 101 | + } |
| 102 | + |
| 103 | + public void CreateServer(ServerOption serverOpt) |
| 104 | + { |
| 105 | + try |
| 106 | + { |
| 107 | + bool bResult = Setup(new RootConfig(), m_Config, logFactory: new NLogLogFactory()); |
| 108 | + |
| 109 | + if (bResult == false) |
| 110 | + { |
| 111 | + MainLogger.Error("[ERROR] 서버 네트워크 설정 실패 ㅠㅠ"); |
| 112 | + return; |
| 113 | + } |
| 114 | + else |
| 115 | + { |
| 116 | + MainLogger = base.Logger; |
| 117 | + } |
| 118 | + |
| 119 | + CreateComponent(serverOpt); |
| 120 | + |
| 121 | + MainLogger.Info("서버 생성 성공"); |
| 122 | + } |
| 123 | + catch(Exception ex) |
| 124 | + { |
| 125 | + MainLogger.Error($"[ERROR] 서버 생성 실패: {ex.ToString()}"); |
| 126 | + } |
| 127 | + } |
| 128 | + |
| 129 | + public bool IsRunning(ServerState eCurState) |
| 130 | + { |
| 131 | + if (eCurState == ServerState.Running) |
| 132 | + { |
| 133 | + return true; |
| 134 | + } |
| 135 | + |
| 136 | + return false; |
| 137 | + } |
| 138 | + |
| 139 | + public void StopServer() |
| 140 | + { |
| 141 | + Stop(); |
| 142 | + |
| 143 | + MainPacketProcessor.Destory(); |
| 144 | + } |
| 145 | + |
| 146 | + public ERROR_CODE CreateComponent(ServerOption serverOpt) |
| 147 | + { |
| 148 | + Room.NetSendFunc = this.SendData; |
| 149 | + RoomMgr.CreateRooms(serverOpt); |
| 150 | + |
| 151 | + MainPacketProcessor = new PacketProcessor(); |
| 152 | + MainPacketProcessor.NetSendFunc = this.SendData; |
| 153 | + MainPacketProcessor.DistributePacket = this.Distribute; |
| 154 | + MainPacketProcessor.CreateAndStart(RoomMgr.GetRoomsList(), serverOpt); |
| 155 | + |
| 156 | + MainLogger.Info("CreateComponent - Success"); |
| 157 | + return ERROR_CODE.NONE; |
| 158 | + } |
| 159 | + |
| 160 | + public bool SendData(string sessionID, byte[] sendData) |
| 161 | + { |
| 162 | + var session = GetSessionByID(sessionID); |
| 163 | + |
| 164 | + try |
| 165 | + { |
| 166 | + if (session == null) |
| 167 | + { |
| 168 | + return false; |
| 169 | + } |
| 170 | + |
| 171 | + session.Send(sendData, 0, sendData.Length); |
| 172 | + } |
| 173 | + catch (Exception ex) |
| 174 | + { |
| 175 | + // TimeoutException 예외가 발생할 수 있다 |
| 176 | + MainLogger.Error($"{ex.ToString()}, {ex.StackTrace}"); |
| 177 | + |
| 178 | + session.SendEndWhenSendingTimeOut(); |
| 179 | + session.Close(); |
| 180 | + } |
| 181 | + return true; |
| 182 | + } |
| 183 | + |
| 184 | + public void Distribute(EFBinaryRequestInfo requestPacket) |
| 185 | + { |
| 186 | + MainPacketProcessor.InsertPacket(requestPacket); |
| 187 | + } |
| 188 | + |
| 189 | + void OnConnected(NetworkSession session) |
| 190 | + { |
| 191 | + // 옵션의 최대 연결 수를 넘으면 SuperSocket이 바로 접속을 짤라버린다. 즉 이 OnConneted 함수가 호출되지 않는다 |
| 192 | + MainLogger.Info(string.Format("세션 번호 {0} 접속", session.SessionID)); |
| 193 | + |
| 194 | + var packet = ServerPacketData.MakeNTFInConnectOrDisConnectClientPacket(true, session.SessionID); |
| 195 | + Distribute(packet); |
| 196 | + } |
| 197 | + |
| 198 | + void OnClosed(NetworkSession session, CloseReason reason) |
| 199 | + { |
| 200 | + MainLogger.Info(string.Format("세션 번호 {0} 접속해제: {1}", session.SessionID, reason.ToString())); |
| 201 | + |
| 202 | + var packet = ServerPacketData.MakeNTFInConnectOrDisConnectClientPacket(false, session.SessionID); |
| 203 | + Distribute(packet); |
| 204 | + } |
| 205 | + |
| 206 | + void OnPacketReceived(NetworkSession session, EFBinaryRequestInfo reqInfo) |
| 207 | + { |
| 208 | + MainLogger.Debug(string.Format("세션 번호 {0} 받은 데이터 크기: {1}, ThreadId: {2}", session.SessionID, reqInfo.Body.Length, System.Threading.Thread.CurrentThread.ManagedThreadId)); |
| 209 | + |
| 210 | + reqInfo.SessionID = session.SessionID; |
| 211 | + Distribute(reqInfo); |
| 212 | + |
| 213 | + |
| 214 | + |
| 215 | + //_logger.LogInformation($"세션 번호 {session.SessionID}, 받은 데이터 크기: {reqInfo.Body.Length}"); |
| 216 | + |
| 217 | + var PacketID = reqInfo.PacketID; |
| 218 | + |
| 219 | + if (HandlerMap.ContainsKey(PacketID)) |
| 220 | + { |
| 221 | + HandlerMap[PacketID](session, reqInfo); |
| 222 | + } |
| 223 | + else |
| 224 | + { |
| 225 | + AppLogger.LogInformation($"세션 번호 {session.SessionID}, 받은 데이터 크기: {reqInfo.Body.Length}"); |
| 226 | + } |
| 227 | + } |
| 228 | + } |
| 229 | + |
| 230 | + |
| 231 | + public class NetworkSession : AppSession<NetworkSession, EFBinaryRequestInfo> |
| 232 | + { |
| 233 | + } |
| 234 | +} |
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