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Disable UnityEvent workaround since it is broken in Full Inspector
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Assets/FullSerializer/Source/Converters/Unity/UnityEvent_Converter.cs

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@@ -5,7 +5,10 @@
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namespace FullSerializer {
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partial class fsConverterRegistrar {
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public static Internal.Converters.UnityEvent_Converter Register_UnityEvent_Converter;
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// Disable the converter for the time being. Unity's JsonUtility API cannot be called from
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// within a C# ISerializationCallbackReceiver callback.
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// public static Internal.Converters.UnityEvent_Converter Register_UnityEvent_Converter;
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}
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}
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