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add swimming backport
also adds bubble column backport
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manifest.json

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"projectID": 309110,
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"fileID": 2655843,
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"required": true
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},
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{
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"projectID": 321792,
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"fileID": 4496098,
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"required": true
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},
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{
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"projectID": 405327,
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"fileID": 4641243,
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"required": true
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}
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],
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"overrides": "overrides"
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# Configuration file
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# Bubble Columns is set to true compared to default
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general {
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# STANDARD - The player will occasionally be pushed out of certain spaces. Collisions are evaluated for full cubes only, non-full cubes are ignored. This is the default behavior up to Minecraft 1.12.
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# APPROXIMATE - The player can move into more spaces, but will still be pushed out of some. Collisions are evaluated for full cubes only, non-full cubes are ignored.
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# EXACT - The player can move into all spaces as expected. Collisions are evaluated for all types of cubes. This is the default behavior in Minecraft 1.13 and onwards.
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# Valid values:
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# STANDARD
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# APPROXIMATE
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# EXACT
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S:"Push Player Out Of Blocks"=APPROXIMATE
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##########################################################################################################
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# blocks
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#--------------------------------------------------------------------------------------------------------#
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# Block-related config options (must match server).
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##########################################################################################################
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blocks {
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# Make water only reduce light level by 1 per Y-level, instead of 3.
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B:"Brighter Water"=true
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# Use the new water rendering in 1.13+.
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B:"New Water"=true
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# Use the new fog rendering in 1.13+.
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B:"New Water Fog"=true
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# Allow seagrass to generate in the world.
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B:Seagrass=false
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}
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##########################################################################################################
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# movement
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#--------------------------------------------------------------------------------------------------------#
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# Movement related config options.
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##########################################################################################################
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movement {
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# Taking off with an elytra from the ground is now far easier like in Minecraft 1.15 and onwards.
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B:"Easy Elytra Takeoff"=true
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# Enables crawling to prevent suffocation. Note that if you disable this there will probably be behavioral differences from 1.13.
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B:"Enable Crawling"=true
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# Enables a keybind to toggle crawling.
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B:"Enable Toggle Crawling"=false
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# Allow climbing vines and climbing by pressing jump.
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B:"New Climbing Behavior"=false
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# Modify projectile behavior to be closer to that of newer versions (fixes MC-73884 and allows bubble columns to work with ender pearls).
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B:"New Projectile Behavior"=false
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# Prevent sprinting from being triggered by double tapping the walk forward key.
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B:"No Double Tab Sprinting"=false
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# Enables sprinting to the left and right.
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B:"Sideways Sprinting"=false
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# Enables swimming to the left and right.
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B:"Sideways Swimming"=false
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}
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##########################################################################################################
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# miscellaneous
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#--------------------------------------------------------------------------------------------------------#
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# Config options for various features of the mod.
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##########################################################################################################
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miscellaneous {
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# Enable bubble columns.
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B:"Bubble Columns"=true
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# Allows overriding the water and fog colors for a biome. Specify each entry like this (without quotes) - 'modname:biome,color,fogcolor'
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S:"Custom Biome Water Colors" <
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>
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# Animate eating in third-person view.
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B:"Eating Animation"=true
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# Whether or not items should float in water like in 1.13+.
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B:"Floating Items"=true
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# Replenish air slowly when out of water instead of immediately.
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B:"Replenish Air Slowly"=false
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# Parrots no longer leave the players shoulders as easily, instead the player needs to press the sneak key.
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B:"Sneaking Dismounts Parrots"=true
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# List of WorldProviders in which fog should be disabled.
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S:"WorldProvider Fog Blacklist" <
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thebetweenlands.common.world.WorldProviderBetweenlands
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>
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}
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##########################################################################################################
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# integration
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#--------------------------------------------------------------------------------------------------------#
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# Control compatibility settings for individual mods.
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##########################################################################################################
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integration {
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Applied Energistics 2 Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"ArtemisLib Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Betweenlands Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Chiseled Me Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Ender IO Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Hats Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Mo' Bends Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Morph Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Random Patches Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Thaumic Augmentation Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Trinkets and Baubles Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Wings Integration"=true
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# Only applies when the mod is installed. Disable when there are issues with the mod.
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B:"Witchery: Resurrected Integration"=true
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}
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}
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