Skip to content

Commit 9c991f9

Browse files
bandotiMinh141120
authored andcommitted
cmake: clean up external project logic for vulkan-shaders-gen (ggml-org#14179)
* Remove install step for vulkan-shaders-gen * Add install step to normalize msvc with make * Regenerate modified shaders at build-time
1 parent 3b7b7bb commit 9c991f9

File tree

2 files changed

+6
-20
lines changed

2 files changed

+6
-20
lines changed

.github/workflows/build.yml

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -731,7 +731,6 @@ jobs:
731731
arch: 'x64'
732732
defines: '-G "Ninja Multi-Config" -D CMAKE_TOOLCHAIN_FILE=cmake/x64-windows-llvm.cmake -DGGML_NATIVE=OFF -DLLAMA_BUILD_SERVER=ON -DGGML_RPC=ON -DGGML_BACKEND_DL=ON -DGGML_CPU_ALL_VARIANTS=ON -DGGML_OPENMP=OFF -DGGML_BLAS=ON -DGGML_BLAS_VENDOR=OpenBLAS -DBLAS_INCLUDE_DIRS="$env:RUNNER_TEMP/openblas/include" -DBLAS_LIBRARIES="$env:RUNNER_TEMP/openblas/lib/openblas.lib"'
733733
- build: 'vulkan-x64'
734-
arch: 'x64'
735734
defines: '-DCMAKE_BUILD_TYPE=Release -DGGML_NATIVE=OFF -DLLAMA_BUILD_SERVER=ON -DGGML_RPC=ON -DGGML_BACKEND_DL=ON -DGGML_CPU_ALL_VARIANTS=ON -DGGML_VULKAN=ON'
736735
- build: 'llvm-arm64'
737736
arch: 'arm64'

ggml/src/ggml-vulkan/CMakeLists.txt

Lines changed: 6 additions & 19 deletions
Original file line numberDiff line numberDiff line change
@@ -50,6 +50,7 @@ if (Vulkan_FOUND)
5050
)
5151

5252
set(VULKAN_SHADER_GEN_CMAKE_ARGS "")
53+
set(VULKAN_SHADER_GEN_CMAKE_ARGS "")
5354

5455
# Test all shader extensions
5556
test_shader_extension_support(
@@ -144,16 +145,8 @@ if (Vulkan_FOUND)
144145
-DCMAKE_BUILD_TYPE=$<CONFIG>
145146
${VULKAN_SHADER_GEN_CMAKE_ARGS}
146147

147-
BUILD_COMMAND ${CMAKE_COMMAND} --build . --config $<CONFIG>
148-
BUILD_ALWAYS TRUE
149-
150-
# NOTE: When DESTDIR is set using Makefile generators and
151-
# "make install" triggers the build step, vulkan-shaders-gen
152-
# would be installed into the DESTDIR prefix, so it is unset
153-
# to ensure that does not happen.
154-
155-
INSTALL_COMMAND ${CMAKE_COMMAND} -E env --unset=DESTDIR
156-
${CMAKE_COMMAND} --install . --config $<CONFIG>
148+
BUILD_COMMAND ${CMAKE_COMMAND} --build . --config $<CONFIG>
149+
INSTALL_COMMAND ${CMAKE_COMMAND} --install . --config $<CONFIG>
157150
)
158151

159152
set (_ggml_vk_host_suffix $<IF:$<STREQUAL:${CMAKE_HOST_SYSTEM_NAME},Windows>,.exe,>)
@@ -166,17 +159,10 @@ if (Vulkan_FOUND)
166159

167160
file(GLOB _ggml_vk_shader_files CONFIGURE_DEPENDS "${_ggml_vk_input_dir}/*.comp")
168161

169-
# Because external projects do not provide source-level tracking,
170-
# the vulkan-shaders-gen sources need to be explicitly added to
171-
# ensure that changes will cascade into shader re-generation.
172-
173-
file(GLOB _ggml_vk_shaders_gen_sources
174-
CONFIGURE_DEPENDS "${_ggml_vk_input_dir}/*.cpp"
175-
"${_ggml_vk_input_dir}/*.h")
176-
177162
add_custom_command(
178163
OUTPUT ${_ggml_vk_header}
179164
${_ggml_vk_source}
165+
${_ggml_vk_source}
180166

181167
COMMAND ${_ggml_vk_genshaders_cmd}
182168
--glslc ${Vulkan_GLSLC_EXECUTABLE}
@@ -187,8 +173,9 @@ if (Vulkan_FOUND)
187173
--no-clean
188174

189175
DEPENDS ${_ggml_vk_shader_files}
190-
${_ggml_vk_shaders_gen_sources}
191176
vulkan-shaders-gen
177+
vulkan-shaders-gen-build
178+
vulkan-shaders-gen-install
192179

193180
COMMENT "Generate vulkan shaders"
194181
)

0 commit comments

Comments
 (0)