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This patch provides cleanups and improvements for the GPU benchmarking
infrastructure. The key changes are:
- Fix benchmark convergence bug: Round up the scaled iteration count
(ceil) to ensure it grows properly. The previous truncation logic causes
the iteration count to get stuck.
- Resolve remaining compiler warning.
- Remove unused `BenchmarkLogger` files: This is dead code that added
maintenance and cognitive overhead without providing functionality.
- Improve build hygiene: Clean up headers and CMake dependencies to
strictly follow the 'include what you use' (IWYU) principle.
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