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Jared Bienz
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Working on release notes for v 1.0.0
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README.md

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@@ -24,13 +24,19 @@ Two of the greatest challenges with spatial alignment are:
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1. Initial placement (and rotation) of objects to match up with the physical world
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2. Accounting for drift that accumulates over distance (a challenge that is present in all large-scale tracking systems)
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This reference architecture includes components to help address both. To help with accurate alignment, an extensible system of *Refinement Controllers* is provided. In version 1.0 there is one refinement controller included called **RayRefinement**. **RayRefinement** allows a virtual model and a physical space to be aligned by selecting the corresponding origin points and a direction.
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This reference architecture includes components to help address both. To help with accurate alignment, an extensible system of *Refinement Controllers* is provided. Version 1.0 there includes one refinement controller called **RayRefinement**. **RayRefinement** aligns a virtual model and a physical space by selecting corresponding origin points and directions.
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![](External/ReadMeImages/Align-RayRefine.gif)
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**TODO: RayRefinement Video**
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To help compensate for drift, *Multi-Parent* alignment offers the ability to apply different positional and rotational offsets at each parent.
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![](External/ReadMeImages/Align-Refine.png)
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This ability can be combined with a *Refinement Controller* to bring large-scale models back into alignment when viewed from different locations.
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The video below demonstrates using **RayRefinement** to align a [Matterport 3D](https://matterport.com/) scan of a building and keep that scan in alignment.
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[![](External/ReadMeImages/Align-MPScanVideo.jpg)](https://youtu.be/IINWbBeIRL0)
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##### Persistence
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