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<h1 id="jcs_gamesettings">JCS_GameSettings</h1><p>Hold the general game settings.<h2 id="variables">Variables</h2><table><thead><tr><th id="name" style="text-align:left">Name<th id="description" style="text-align:left">Description<tbody><tr><td style="text-align:left">debugMode<td style="text-align:left">Debug mode scripting flag.<tr><td style="text-align:left">thisIsGameScene<td style="text-align:left">Game scene flag.<tr><td style="text-align:left">levelDesignMode<td style="text-align:left">Level design mode flag.<tr><td style="text-align:left">gameType<td style="text-align:left">Type of the game flag.<tr><td style="text-align:left">gravityProduct<td style="text-align:left">Gravity production. (For game that have gravity in it)<tr><td style="text-align:left">cameraType<td style="text-align:left">Type of the camera use in the game.<tr><td style="text-align:left">activeOnePlayer<td style="text-align:left">Is the game only allows control one player flag.<tr><td style="text-align:left">playerIgnoreEachOther<td style="text-align:left">Do collusion happen with eacth other. (Player)<tr><td style="text-align:left">tribeDamageEachOther<td style="text-align:left">Can the player or enemy hurt them own tribe?<tr><td style="text-align:left">streamingBaseUrl<td style="text-align:left">Base URL for streaming assets, please point to a directory.<tr><td style="text-align:left">streamingCachePath<td style="text-align:left">Cache streaming assets' data path.<tr><td style="text-align:left">dataPath<td style="text-align:left">Data folder path.<tr><td style="text-align:left">dataExt<td style="text-align:left">Data file extension.<tr><td style="text-align:left">saveOnSwitchScene<td style="text-align:left">Save when switching the scene.<tr><td style="text-align:left">saveOnExitApp<td style="text-align:left">Save when app exit.<tr><td style="text-align:left">screenshotPath<td style="text-align:left">Screenshot image save path.<tr><td style="text-align:left">screenshotFilename<td style="text-align:left">Screenshot base filename.<tr><td style="text-align:left">screenshotExt<td style="text-align:left">Screenshot image extension.<tr><td style="text-align:left">webcamPath<td style="text-align:left">Webcam image save path.<tr><td style="text-align:left">webcamFilename<td style="text-align:left">Webcam base filename.<tr><td style="text-align:left">webcamExt<td style="text-align:left">Webcam image extension.<tr><td style="text-align:left">minDamage<td style="text-align:left">Mininum damage can be in the game.<tr><td style="text-align:left">maxDamage<td style="text-align:left">Maxinum damage can be in the game.</table>
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<h1 id="jcs_gamesettings">JCS_GameSettings</h1><p>Hold the general game settings.<h2 id="variables">Variables</h2><table><thead><tr><th id="name" style="text-align:left">Name<th id="description" style="text-align:left">Description<tbody><tr><td style="text-align:left">debugMode<td style="text-align:left">Debug mode scripting flag.<tr><td style="text-align:left">gameType<td style="text-align:left">Type of the game flag.<tr><td style="text-align:left">gravityProduct<td style="text-align:left">Gravity production. (For game that have gravity in it)<tr><td style="text-align:left">cameraType<td style="text-align:left">Type of the camera use in the game.<tr><td style="text-align:left">activeOnePlayer<td style="text-align:left">Is the game only allows control one player flag.<tr><td style="text-align:left">playerIgnoreEachOther<td style="text-align:left">Do collusion happen with eacth other. (Player)<tr><td style="text-align:left">tribeDamageEachOther<td style="text-align:left">Can the player or enemy hurt them own tribe?<tr><td style="text-align:left">streamingBaseUrl<td style="text-align:left">Base URL for streaming assets, please point to a directory.<tr><td style="text-align:left">streamingCachePath<td style="text-align:left">Cache streaming assets' data path.<tr><td style="text-align:left">dataPath<td style="text-align:left">Data folder path.<tr><td style="text-align:left">dataExt<td style="text-align:left">Data file extension.<tr><td style="text-align:left">saveOnSwitchScene<td style="text-align:left">Save when switching the scene.<tr><td style="text-align:left">saveOnExitApp<td style="text-align:left">Save when app exit.<tr><td style="text-align:left">screenshotPath<td style="text-align:left">Screenshot image save path.<tr><td style="text-align:left">screenshotFilename<td style="text-align:left">Screenshot base filename.<tr><td style="text-align:left">screenshotExt<td style="text-align:left">Screenshot image extension.<tr><td style="text-align:left">webcamPath<td style="text-align:left">Webcam image save path.<tr><td style="text-align:left">webcamFilename<td style="text-align:left">Webcam base filename.<tr><td style="text-align:left">webcamExt<td style="text-align:left">Webcam image extension.<tr><td style="text-align:left">minDamage<td style="text-align:left">Mininum damage can be in the game.<tr><td style="text-align:left">maxDamage<td style="text-align:left">Maxinum damage can be in the game.</table>

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