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docs: Improve note
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README.md

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@@ -61,7 +61,8 @@ directory at the root of the project directory.
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These are libraries `JCSUnity` uses. Consider the usage, some plugins aren't necessary
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depend on the game your are making.
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- [Newtonsoft Json](https://www.newtonsoft.com/json) (required) - Popular high-performance JSON framework for .NET. ([`com.unity.nuget.newtonsoft-json`](https://docs.unity3d.com/Packages/[email protected]/manual/index.html); see [Newtonsoft.Json-for-Unity/wiki](https://github.com/applejag/Newtonsoft.Json-for-Unity/wiki))
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- [Newtonsoft Json](https://www.newtonsoft.com/json) (required) - Popular high-performance JSON framework for .NET.
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- Install with url [`com.unity.nuget.newtonsoft-json`](https://docs.unity3d.com/Packages/[email protected]/manual/index.html); see [Newtonsoft.Json-for-Unity/wiki](https://github.com/applejag/Newtonsoft.Json-for-Unity/wiki).
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- [MyBox](https://github.com/Deadcows/MyBox) (required) - is a set of attributes, tools and extensions for Unity
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- [Tweener](https://github.com/PeterVuorela/Tweener) (required) - Simpler and light weight tweener library.
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- [In-game Debug Console](https://assetstore.unity.com/packages/tools/gui/in-game-debug-console-68068) (optional) - Easier debugging after built.

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