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lines changed Original file line number Diff line number Diff line change 66 * $Notice: See LICENSE.txt for modification and distribution information
77 * Copyright (c) 2016 by Shen, Jen-Chieh $
88 */
9+ using UnityEngine ;
910
1011namespace JCSUnity
1112{
@@ -14,6 +15,7 @@ namespace JCSUnity
1415 ///
1516 /// Manager have to be in every scene in Unity Engine's scene system.
1617 /// </summary>
18+ [ DisallowMultipleComponent ]
1719 public class JCS_Manager < T > : JCS_Instance < T >
1820 {
1921 /* Variables */
Original file line number Diff line number Diff line change @@ -13,6 +13,7 @@ namespace JCSUnity
1313 /// <summary>
1414 /// Interface of all setting class.
1515 /// </summary>
16+ [ DisallowMultipleComponent ]
1617 public abstract class JCS_Settings < T > : JCS_InstanceNew < T >
1718 where T : MonoBehaviour
1819 {
Original file line number Diff line number Diff line change @@ -156,10 +156,14 @@ private void Awake()
156156 APP_INITIALIZING = false ;
157157 }
158158
159+ private void Start ( )
160+ {
161+ JCS_GameManager . instance . onSystemAfterInitialize += RefreshSimulateLanguage ;
162+ }
163+
159164 private void OnValidate ( )
160165 {
161- if ( mSimulateSystemLanguage )
162- systemLanguage = SimulateLanguage ;
166+ RefreshSimulateLanguage ( ) ;
163167 }
164168
165169 public bool IsPC ( ) { return ( PlatformType == JCS_PlatformType . PC ) ; }
@@ -183,6 +187,15 @@ public void Quit(bool fade = true)
183187 }
184188 }
185189
190+ /// <summary>
191+ /// Refresh the simulate language once.
192+ /// </summary>
193+ public void RefreshSimulateLanguage ( )
194+ {
195+ if ( mSimulateSystemLanguage )
196+ systemLanguage = SimulateLanguage ;
197+ }
198+
186199 /// <summary>
187200 /// Register a new language text.
188201 /// </summary>
@@ -197,8 +210,11 @@ public void AddLangText(JCS_LangText txt)
197210 public void RefreshLangTexts ( )
198211 {
199212 this . mLangTexts = JCS_Util . RemoveEmptySlotIncludeMissing ( this . mLangTexts ) ;
213+
200214 foreach ( JCS_LangText txt in mLangTexts )
215+ {
201216 txt . Refresh ( ) ;
217+ }
202218 }
203219
204220 public void StartRequestCamera ( ) { StartCoroutine ( "DoRequestCamera" ) ; }
Original file line number Diff line number Diff line change @@ -19,6 +19,7 @@ public class JCS_GameManager : JCS_Manager<JCS_GameManager>
1919 /* Variables */
2020
2121 // Callback after the game is done initialize.
22+ public EmptyFunction onSystemAfterInitialize = null ;
2223 public EmptyFunction onAfterInitialize = null ;
2324
2425 [ Separator ( "Check Variable (JCS_GameManager)" ) ]
@@ -61,10 +62,11 @@ private void Awake()
6162 instance = this ;
6263
6364 SetSpecificGameTypeGameManager ( ) ;
64- }
6565
66+ Invoke ( "OnFirstFrame" , 0.0f ) ;
67+ }
6668
67- private void Update ( )
69+ private void OnFirstFrame ( )
6870 {
6971 SetDoneInitializeFlag ( ) ;
7072 }
@@ -94,6 +96,9 @@ private void SetDoneInitializeFlag()
9496
9597 this . mDoneInitialize = true ;
9698
99+ if ( onSystemAfterInitialize != null )
100+ onSystemAfterInitialize . Invoke ( ) ;
101+
97102 if ( onAfterInitialize != null )
98103 onAfterInitialize . Invoke ( ) ;
99104 }
Original file line number Diff line number Diff line change @@ -833,7 +833,7 @@ MonoBehaviour:
833833 mTargetTransform : {fileID: 0}
834834 mFollowing : 1
835835 mPositionOffset : {x: 0, y: 2, z: -10}
836- mDeltaTimeType : 0
836+ mTimeType : 0
837837 mSmoothTrack : 1
838838 mTargetPosition : {x: 0, y: 0, z: 0}
839839 mSetToPlayerPositionAtStart : 1
@@ -2512,7 +2512,7 @@ MonoBehaviour:
25122512 mScaleZ : 1
25132513 mScaleValue : {x: 0.5, y: 0.5, z: 0.5}
25142514 mScaleFriction : {x: 0.2, y: 0.2, z: 0.2}
2515- mDeltaTimeType : 0
2515+ mTimeType : 0
25162516 mAutoAddEvent : 1
25172517 mActiveEventTriggerType : 0
25182518 mDeactiveEventTriggerType : 1
@@ -5246,7 +5246,7 @@ MonoBehaviour:
52465246 mDurationX : 0.2
52475247 mDurationY : 0.2
52485248 mDurationZ : 0.2
5249- mDeltaTimeType : 0
5249+ mTimeType : 0
52505250 mDestroyWhenDoneTweening : 0
52515251 mDestroyDoneTweeningCount : 1
52525252 mRandomizeDuration : 0
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