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README.md

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@@ -62,12 +62,12 @@ directory at the root of the project directory.
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These are libraries `JCSUnity` uses. Consider the usage, some plugins aren't necessary
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depend on the game your are making.
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- [Newtonsoft Json](https://www.newtonsoft.com/json) - Popular high-performance JSON framework for .NET.
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- [MyBox](https://github.com/Deadcows/MyBox) - is a set of attributes, tools and extensions for Unity
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- [Tweener](https://github.com/PeterVuorela/Tweener) - Simpler and light weight tweener library.
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- [In-game Debug Console](https://assetstore.unity.com/packages/tools/gui/in-game-debug-console-68068) - Easier debugging after built.
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- [StandaloneFileBrowser](https://github.com/gkngkc/UnityStandaloneFileBrowser) - File browser for UI/tool base application.
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- [UI-Polygon](https://github.com/CiaccoDavide/Unity-UI-Polygon) - Geometry shape UI renderer interface.
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- [Newtonsoft Json](https://www.newtonsoft.com/json) (required) - Popular high-performance JSON framework for .NET.
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- [MyBox](https://github.com/Deadcows/MyBox) (required) - is a set of attributes, tools and extensions for Unity
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- [Tweener](https://github.com/PeterVuorela/Tweener) (required) - Simpler and light weight tweener library.
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- [In-game Debug Console](https://assetstore.unity.com/packages/tools/gui/in-game-debug-console-68068) (optional) - Easier debugging after built.
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- [StandaloneFileBrowser](https://github.com/gkngkc/UnityStandaloneFileBrowser) (optional) - File browser for UI/tool base application.
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- [UI-Polygon](https://github.com/CiaccoDavide/Unity-UI-Polygon) (optional) - Geometry shape UI renderer interface.
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## 🔗 Links
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