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docs: update
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docs/ScriptReference/Util/JCS_Util.md

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@@ -47,8 +47,8 @@ All code utility is stored here.
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| SpawnAnimateObjectDeathEvent | Spawn a game object with the animator and death event on it. |
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| DestroyAllTypeObjectInScene | Destory all game objects in the scene with the type passed in. |
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| DestroyImmediateAllTypeObjectInScene | Destroy all the game object in the scene immediately with the type passed in. |
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| IsClone | Return true if the game object is a clone. |
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| RemoveCloneString | Remove the text "(Clone)" from game object's name, and return the new name string. |
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| IsClone | Return true if the object is a clone. |
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| RemoveCloneString | Remove the text "(Clone)" from the object's name, and return the new name string. |
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| FindObjectByType | Retrieves the first active loaded object of Type type. |
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| FindObjectsByType | Retrieves a list of all loaded objects of Type type. |
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| FindCloneObjectsOfTypeAll | Find all cloned game objects in the scene with the type passed in. |

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