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docs: Update util
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docs/ScriptReference/Util/JCS_Random.md

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## Functions
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| Name | Description |
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|:-------------|:--------------------------------------------|
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| Range | Default random range wrapper. |
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| RaneeInclude | Include the maxinum number. |
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| PickColor | Returns a random color. |
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| ChooseOne | Choose one object from the list. |
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| ChooseOneE | Choose one object from the list. (Ellipsis) |
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| EnumValue | Return a random enum value. |
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| Name | Description |
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|:--------------|:--------------------------------------------|
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| Range | Default random range wrapper. |
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| RaneeInclude | Include the maxinum number. |
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| PickColor | Returns a random color. |
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| ChooseOne | Choose one object from the list. |
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| ChooseOneE | Choose one object from the list. (Ellipsis) |
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| EnumValue | Return a random enum value. |
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| PointInBounds | Return a random point in bounds. |

docs/ScriptReference/Util/JCS_Util.md

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| LoopIn | Make the index is within the array length by setting the maxinum of (legnth - 1) or mininum of 0. |
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| SpawnAnimateObject | Spawn a gameobject with animation attached. |
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| SpawnAnimateObjectDeathEvent | Spawn a gameobject with the animator and death event on it. |
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| GroundVector | Make the vector to a ground vector. |
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| SetActiveToAllChildren | Active all the child in a transform. |
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| MoveToTheLastChild | Make the transform to the last transform of the current parent transform. |
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| SetParentWithoutLosingInfo | Set the transform to another transform without losing it's info. (position, rotation, scale) |

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