@@ -27,7 +27,7 @@ public class JCS_3DShakeEffect : JCS_UnityObject
2727
2828 [ Tooltip ( "Do wave effect key." ) ]
2929 [ SerializeField ]
30- private KeyCode mDoShakeEffectKey = KeyCode . Y ;
30+ private KeyCode mDoEffectKey = KeyCode . Y ;
3131#endif
3232
3333 [ Separator ( "Check Variables (JCS_3DShakeEffect)" ) ]
@@ -55,18 +55,18 @@ public class JCS_3DShakeEffect : JCS_UnityObject
5555 [ Tooltip ( "How long it shakes." ) ]
5656 [ SerializeField ]
5757 [ Range ( 0.001f , 360.0f ) ]
58- private float mShakeTime = 1.0f ;
58+ private float mTime = 1.0f ;
5959
6060 [ Tooltip ( "How intense it shakes." ) ]
6161 [ SerializeField ]
62- private float mShakeMargin = 3.0f ;
62+ private float mMargin = 3.0f ;
6363
6464 [ Tooltip ( "Shake for each steps." ) ]
6565 [ SerializeField ]
66- private float mShakeSteps = 5.0f ;
66+ private float mSteps = 5.0f ;
6767
6868 // Support
69- private float mShakeTimer = 0.0f ;
69+ private float mTimer = 0.0f ;
7070
7171 [ Tooltip ( "Type of the delta time." ) ]
7272 [ SerializeField ]
@@ -76,15 +76,15 @@ public class JCS_3DShakeEffect : JCS_UnityObject
7676
7777 [ Tooltip ( "Do shake on z axis." ) ]
7878 [ SerializeField ]
79- private bool mShakeOnX = true ;
79+ private bool mOnX = true ;
8080
8181 [ Tooltip ( "Do shake on y axis." ) ]
8282 [ SerializeField ]
83- private bool mShakeOnY = true ;
83+ private bool mOnY = true ;
8484
8585 [ Tooltip ( "Do shake on z axis." ) ]
8686 [ SerializeField ]
87- private bool mShakeOnZ = true ;
87+ private bool mOnZ = true ;
8888
8989 [ Header ( "- Sound" ) ]
9090
@@ -94,26 +94,26 @@ public class JCS_3DShakeEffect : JCS_UnityObject
9494
9595 [ Tooltip ( "Sound played when effect occurs." ) ]
9696 [ SerializeField ]
97- private AudioClip mShakeSound = null ;
97+ private AudioClip mClip = null ;
9898
9999 /* Setter & Getter */
100100
101101 public bool Effect { get { return this . mEffect ; } set { this . mEffect = value ; } }
102102
103103 public JCS_TransformType TransformType { get { return this . mTransformType ; } set { this . mTransformType = value ; } }
104104 public bool Force { get { return this . mForce ; } set { this . mForce = value ; } }
105- public float ShakeTime { get { return this . mShakeTime ; } set { this . mShakeTime = value ; } }
106- public float ShakeMargin { get { return this . mShakeMargin ; } }
107- public float ShakeSteps { get { return this . mShakeSteps ; } set { this . mShakeSteps = value ; } }
105+ public float Time { get { return this . mTime ; } set { this . mTime = value ; } }
106+ public float Margin { get { return this . mMargin ; } set { this . mMargin = value ; } }
107+ public float Steps { get { return this . mSteps ; } set { this . mSteps = value ; } }
108108
109109 public JCS_TimeType DeltaTimeType { get { return this . mTimeType ; } set { this . mTimeType = value ; } }
110110
111- public bool ShakeOnX { get { return this . mShakeOnX ; } set { this . mShakeOnX = value ; } }
112- public bool ShakeOnY { get { return this . mShakeOnY ; } set { this . mShakeOnY = value ; } }
113- public bool ShakeOnZ { get { return this . mShakeOnZ ; } set { this . mShakeOnZ = value ; } }
111+ public bool OnX { get { return this . mOnX ; } set { this . mOnX = value ; } }
112+ public bool OnY { get { return this . mOnY ; } set { this . mOnY = value ; } }
113+ public bool OnZ { get { return this . mOnZ ; } set { this . mOnZ = value ; } }
114114
115115 public JCS_SoundPlayer SoundPlayer { get { return this . mSoundPlayer ; } set { this . mSoundPlayer = value ; } }
116- public AudioClip ShakeSound { get { return this . mShakeSound ; } set { this . mShakeSound = value ; } }
116+ public AudioClip Clip { get { return this . mClip ; } set { this . mClip = value ; } }
117117
118118 /* Functions */
119119
@@ -132,7 +132,7 @@ private void Test()
132132 if ( ! mTestWithKey )
133133 return ;
134134
135- if ( JCS_Input . GetKeyDown ( mDoShakeEffectKey ) )
135+ if ( JCS_Input . GetKeyDown ( mDoEffectKey ) )
136136 {
137137 DoShake ( ) ;
138138 }
@@ -146,7 +146,7 @@ private void Test()
146146 /// <param name="margin"> margin to do the shake. </param>
147147 public void DoShake ( )
148148 {
149- DoShake ( mShakeTime , mShakeMargin , mForce ) ;
149+ DoShake ( mTime , mMargin , mForce ) ;
150150 }
151151 public void DoShake ( float time , float margin , bool force )
152152 {
@@ -160,9 +160,9 @@ public void DoShake(float time, float margin, bool force)
160160 }
161161 }
162162
163- this . mShakeTime = time ;
164- this . mShakeTimer = 0 ;
165- this . mShakeMargin = margin ;
163+ this . mTime = time ;
164+ this . mTimer = 0.0f ;
165+ this . mMargin = margin ;
166166
167167 mShakeDelta = Vector3 . zero ;
168168
@@ -193,23 +193,23 @@ private void DoEffect()
193193 return ;
194194 }
195195
196- mShakeTimer += dt ;
196+ mTimer += dt ;
197197
198- if ( mShakeTimer < mShakeTime )
198+ if ( mTimer < mTime )
199199 {
200200 // shake randomly
201- if ( mShakeOnX )
202- mShakeDelta . x = ( JCS_Random . RangeInclude ( - 1.0f , 1.0f ) ) * mShakeMargin * ( mShakeTime / mShakeTimer ) / mShakeSteps ;
203- if ( mShakeOnY )
204- mShakeDelta . y = ( JCS_Random . RangeInclude ( - 1.0f , 1.0f ) ) * mShakeMargin * ( mShakeTime / mShakeTimer ) / mShakeSteps ;
205- if ( mShakeOnZ )
206- mShakeDelta . z = ( JCS_Random . RangeInclude ( - 1.0f , 1.0f ) ) * mShakeMargin * ( mShakeTime / mShakeTimer ) / mShakeSteps ;
201+ if ( mOnX )
202+ mShakeDelta . x = ( JCS_Random . RangeInclude ( - 1.0f , 1.0f ) ) * mMargin * ( mTime / mTimer ) / mSteps ;
203+ if ( mOnY )
204+ mShakeDelta . y = ( JCS_Random . RangeInclude ( - 1.0f , 1.0f ) ) * mMargin * ( mTime / mTimer ) / mSteps ;
205+ if ( mOnZ )
206+ mShakeDelta . z = ( JCS_Random . RangeInclude ( - 1.0f , 1.0f ) ) * mMargin * ( mTime / mTimer ) / mSteps ;
207207
208208 ApplyShakeByTransformType ( mShakeDelta ) ;
209209 }
210210 else
211211 {
212- mShakeTimer = 0.0f ;
212+ mTimer = 0.0f ;
213213 mEffect = false ;
214214 }
215215 }
@@ -219,10 +219,10 @@ private void DoEffect()
219219 /// </summary>
220220 private void PlayeSound ( )
221221 {
222- if ( mShakeSound == null )
222+ if ( mClip == null )
223223 return ;
224224
225- JCS_SoundPlayer . PlayByAttachment ( mSoundPlayer , mShakeSound ) ;
225+ JCS_SoundPlayer . PlayByAttachment ( mSoundPlayer , mClip ) ;
226226 }
227227
228228 /// <summary>
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