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critical bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is needed
Description
When fog from resource packs is applied, shader starts drawing puddles on the ground. That may be related to weather detection
(Same issue also appears in nether #222)
That leads to custom biomes from addons being unplayable.
Expected Behavior
When fog is applied, terrain should be normal.
Current Behavior
When fog is applied, puddles appear on the terrain
Steps to Reproduce
- Get resource pack with custom fog(s)
- Apply fog with
/fog @a push <fog identifier> test
Examples:
fog.json:
{
"format_version": "1.16.100",
"minecraft:fog_settings": {
"description": {
"identifier": "nature:mangrove_swamp_fog"
},
"distance": {
"air": {
"fog_start": 8.0,
"fog_end": 96.0,
"fog_color": "#778776",
"render_distance_type": "fixed"
},
"water": {
"fog_start": 0.0,
"fog_end": 15.0,
"fog_color": "#4c6559",
"render_distance_type": "fixed"
},
"weather": {
"fog_start": 8.0,
"fog_end": 96.0,
"fog_color": "#5c615c",
"render_distance_type": "fixed"
}
}
}
}
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critical bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is needed