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Use script.remove instead of removeChild for unity loader hook #61

Use script.remove instead of removeChild for unity loader hook

Use script.remove instead of removeChild for unity loader hook #61

Triggered via pull request February 25, 2025 15:45
Status Success
Total duration 3m 22s
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analysis-codeql.yml

on: pull_request
Matrix: Main
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3 errors and 1 warning
Main (javascript)
This version of the CodeQL Action was deprecated on January 18th, 2023, and is no longer updated or supported. For better performance, improved security, and new features, upgrade to v2. For more information, see https://github.blog/changelog/2023-01-18-code-scanning-codeql-action-v1-is-now-deprecated/
Main (javascript)
This version of the CodeQL Action was deprecated on January 18th, 2023, and is no longer updated or supported. For better performance, improved security, and new features, upgrade to v2. For more information, see https://github.blog/changelog/2023-01-18-code-scanning-codeql-action-v1-is-now-deprecated/
Main (javascript)
This version of the CodeQL Action was deprecated on January 18th, 2023, and is no longer updated or supported. For better performance, improved security, and new features, upgrade to v2. For more information, see https://github.blog/changelog/2023-01-18-code-scanning-codeql-action-v1-is-now-deprecated/
Main (javascript)
1 issue was detected with this workflow: Using on.push.paths can prevent Code Scanning annotating new alerts in your pull requests.