11import { UnityBooleanLike } from "./unity-boolean-like" ;
2+ import { UnityEventParameter } from "./unity-event-parameters" ;
23
34/**
45 * Type declaration for the UnityModule.
56 */
67type UnityModule = {
8+ HEAP8 : Int8Array ;
9+ HEAP16 : Int16Array ;
10+ HEAP32 : Int32Array ;
11+ HEAPF32 : Float32Array ;
12+ HEAPF64 : Float64Array ;
13+ HEAPU8 : Uint8Array ;
14+ HEAPU16 : Uint16Array ;
15+ HEAPU32 : Uint32Array ;
16+
717 /**
818 * Stringifies a pointer to a string.
919 * @param pointer The pointer to the string.
@@ -13,21 +23,67 @@ type UnityModule = {
1323 Pointer_stringify ( pointer : number , length : number ) : string ;
1424
1525 /**
16- * Converts a pointer to a string.
17- * @param pointer The pointer to the string.
26+ * Cleans up the UnityInstance and releases resources.
1827 */
19- UTF8ToString ( pointer : number ) : string ;
28+ QuitCleanup : VoidFunction ;
29+
30+ /**
31+ * Sends a message to the UnityInstance to invoke a public method.
32+ * @param gameObjectName the name of the game object in your Unity scene.
33+ * @param methodName the name of the public method on the game object.
34+ * @param parameter an optional parameter to pass along to the method.
35+ */
36+ SendMessage (
37+ gameObjectName : string ,
38+ methodName : string ,
39+ parameter ?: UnityEventParameter
40+ ) : void ;
2041
2142 /**
2243 * Enables or disabled the fullscreen mode of the UnityInstance.
2344 * @param fullScreen sets the fullscreen mode.
2445 */
2546 SetFullscreen ( fullScreen : UnityBooleanLike ) : void ;
2647
48+ /**
49+ * Returns the current system information of the UnityInstance.
50+ * @returns An object containing system information.
51+ */
52+ SystemInfo : {
53+ browser : string ;
54+ browserVersion : string ;
55+ gpu : string ;
56+ hasCursorLock : boolean ;
57+ hasFullscreen : boolean ;
58+ hasThreads : boolean ;
59+ hasWasm : boolean ;
60+ hasWasmThreads : boolean ;
61+ hasWebGL : 2 | 1 ;
62+ height : number ;
63+ language : string ;
64+ mobile : boolean ;
65+ os : string ;
66+ osVersion : string ;
67+ userAgent : string ;
68+ width : number ;
69+ } ;
70+
71+ /**
72+ * Converts a pointer to a string.
73+ * @param pointer The pointer to the string.
74+ */
75+ UTF8ToString ( pointer : number ) : string ;
76+
2777 /**
2878 * A reference to the Unity Instance's Canvas.
2979 */
3080 canvas ?: HTMLCanvasElement ;
81+
82+ /**
83+ * A reference to the Unity Instance's WebGL context attributes.
84+ * This is used to configure the WebGL context for the Unity instance.
85+ */
86+ webglContextAttributes : WebGLContextAttributes ;
3187} ;
3288
3389export type { UnityModule } ;
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