Replies: 2 comments 5 replies
-
|
It seems there are only two issues mentioning potential performance improvements: #92 and #93. I'm not sure it's possible to implement the changes proposed in #92 because |
Beta Was this translation helpful? Give feedback.
5 replies
-
|
An additional change could be an atomic per item CAS (compare and swap)
data structure as backing store. Better than sharding, which is an O(1)
solution.
Op ma 5 jun. 2023 08:06 schreef Gökhan Özeloğlu ***@***.***>:
… Yes, you are right. Get depends on ttl update. Maybe the
MGetWithoutTouchingOnHit method can be implemented. It will be worked
when disableTouchOnHit = true. If it is false, the
MGetWithoutTouchingOnHit returns nil or error.
—
Reply to this email directly, view it on GitHub
<#105 (reply in thread)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/AAW5D6ARGCDDUOW3CQ3UDATXJVZPTANCNFSM6AAAAAAYLOGWJI>
.
You are receiving this because you are subscribed to this thread.Message
ID: ***@***.***>
|
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment

Uh oh!
There was an error while loading. Please reload this page.
-
I see that we have several issues related to performance. I would like to help with this, like to increase performance :) who can help me to go through the current solution?
Beta Was this translation helpful? Give feedback.
All reactions