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TTE could be a stub that compiles Load, forget Load, compile Edit, forget Edit, compile Save, forget save. |
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#311
REL files and sectors are slow and complex.
Screens as blocks are easy.
Load is inputting v type PRG files, a screen at a time a byte at a time and saving screen memory as PRG files.
One for each screen
Each screen is fixed length, screen codes, and can be loaded with a fast loader for editing.
Save is the opposite. Input petascii from each screen saving byte by byte a program file.
Load and save is slow, but paging is at fastload speed.
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