Replies: 7 comments 1 reply
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Hi!
You can get true and false by ”include compat”
Or:
-1 constant true
0 constant false
mån 17 feb. 2025 kl. 13:13 skrev S Mestre ***@***.***>:
… I am trying to compile my game code with the new version of durexforth but
I am getting errors when using false and true, these are not recognized?! I
get for example true? must I import some module or what? thanks
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Good morning, |
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Ok, that sounds annoying!
If you are willing to share your game code, I can have a look at it, too.
ons 19 feb. 2025 kl. 10:58 skrev S Mestre ***@***.***>:
… Good morning,
My game code that worked with the previous version of durex forth doesn't
work with the new version, I have changed ;code to end-code and I get no
error while compiling but when I run the code the game it loads the files
but afterwards the menu screen shows up all scrambled up. I thought it was
something wrong with the code but then I compiled with the previous version
and it works. I will try to have a deeper look but it is not easy to debug.
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Thank you very much but for now I will try to find why it's not working, if I need help I will contact you. |
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Hello code setmusic ( byte -- ) when I call the word from the interpreter it returns with an ok message on both version 4 and 5, but on version 5 the dictionary seems to be gone as all words respond with err . |
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I see, on version 5 rts, is expected, everything is working fine now. |
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That’s great to hear!
lör 22 feb. 2025 kl. 18:13 skrev S Mestre ***@***.***>:
… I see, on version 5 rts, is expected
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I am trying to compile my game code with the new version of durexforth but I am getting errors when using false and true, these are not recognized?! I get for example true? must I import some module or what? thanks
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