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Description
I discovered that the Graphics2D context passed to a StatePainter is broken: updates don't appear correctly on-screen. The following is a comparison of the Visualizer view and the same context converted to SVG:
Step 1:

Step 2:

Step 3:

Step 4:

I haven't investigated exactly which classes are affected, nor did I try to come up with a (minimal) reproduction case, but I can provide source code upon request. I suspect it may have something to do with AffineTransform which I use to rotate the canvas, as the rotated elements (text) are being drawn correctly.
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