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Copy file name to clipboardExpand all lines: entity_factories.py
+8-2Lines changed: 8 additions & 2 deletions
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@@ -6,6 +6,8 @@
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fromentityimportNPC, Actor, Item
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fromcomponents.equipmentimportEquipment
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frominput_handlersimportShopkeepMenuEventHandler
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fromstatus_effectimportPoisoned, bleeding
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player=Actor(
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char="@",
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inventory=Inventory(capacity=0),
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level=Level(xp_given=150),
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equipment=Equipment(),
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inspect_message="It's a mutated human, probably due to being exposed to irradiated places. It's now a reckless hunter, with sharp claws and skinny body, it wants to eat fresh flesh."
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inspect_message="It's a mutated human, probably due to being exposed to irradiated places. It's now a reckless hunter, with sharp claws and skinny body, it wants to eat fresh flesh.",
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effect=bleeding(duration=6, value=1),
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)
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acid_mold=Actor(
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char="m",
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inventory=Inventory(capacity=0),
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level=Level(xp_given=50),
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equipment=Equipment(),
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inspect_message="It's a slime mold, but it's acidic. Don't touch it! It's pains to the touch."
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inspect_message="It's a slime mold, but it's acidic. Don't touch it! It's hurts to the touch.",
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