Replies: 1 comment 2 replies
-
I think having a direct implementation with the MapLibre C++ engine would be an amazing thing. |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Description
The package currently uses the MapLibre Native SDKs for Android and iOS and displays the map using Plattform Views. This solution is used by Google and Mapbox as well and is a relatively simple integration.
Flutter (Dart) -> MapLibre Native Android (Kotlin) -> MBGL (C++)
It is possible to integrate the MBGL renderer directly in Flutter using the Texture API. There is a Medium Article has gives some additional guidance.
Platform views are only available on iOS and Android. When directly using the C++ part, the package could be used on linux, macos and windows as well.
Similar Attempts
In my opinion all attempts are great to see. Having this thread for the mbgl renderer doesn't mean that the package couldn't use an other solution.
Beta Was this translation helpful? Give feedback.
All reactions