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Hi, all! Happy New Year and Merry Christmas to everyone! I use non-virtual character controller for both player and NPC controllers. Now I need them to pass stairs and low ledges. What is established approach to do that? I use root motion animations for general motion. |
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There's no support for that. You'll have to write something yourself (or use
Since a kinematic body can only have 1 velocity per simulation step, this means that it is impossible to do this using the normal physics update (which |
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There's no support for that. You'll have to write something yourself (or use
CharacterVirtual, which was made for this). Stair stepping typically involves:Since a kinematic body can only have 1 velocity per simulation step, this means that it is impossible to do this using the normal physics update (which
Characteruses). Y…