Parallelogram Linkage Issues #1981
William-Brumble
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Wow... crazy fast response broskie! Apologies, for not specifying the bodies, but what you pictured is pretty spot on. Also, tysm for this library, pretty darn epic! |
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I’m trying to set up a parallelogram (four bar) linkage using 6 hinges and a slider/distance constraint to form a rigid robot arm.
With the default settings (10 velocity, 2 position iterations), I can’t get rigid like behavior the hinges accumulate positional error and the linkage ends up looking loose or “floating.”
If I crank up the solver iterations, I can get the stiffness I’m after, but the CPU cost introduces noticeable frame rate jitter.
Adding damping to the joints helps a bit, but it makes the system feel springy rather than solid, which isn’t ideal for a robot like mechanism.
Has anyone run into this before or found a good way to handle closed loop linkages like this with Jolt Physics?
Thanks.
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