Replies: 2 comments 5 replies
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Hi @mgrewe, Could you say a bit more about why this is an extension and not a plugin? The idea with extensions was that they can add functionality to any existing plugin. Adding a canvas to the screen would probably not be compatible with existing plugins, but maybe I'm misunderstanding the idea here. Thanks! |
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Hi @jodeleeuw, |
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Hi all,
I'm currently busy with implementing a unity extension that allows inclusion of the WebGL player in jsPsych. While it can already load and display the content, I get an error on finish of the experiment. The reason is, that the canvas is destroyed, that Unity is attached to. Unfortunately, I did not found a way to attach an "on_finish" (experiment, not trial) callback from within the extension.
Is there any event that I can listen to? Would it be otherwise possible to allow adding callback functions from within the extension for any necessary clean-up work?
Thanks a lot,
Martin
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