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- - Library/ScriptAssemblies/Unity.XR.ARKit.dll - - - Library/ScriptAssemblies/Unity.VSCode.Editor.dll - - - Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - - - Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - - - Library/ScriptAssemblies/Unity.XR.Management.Editor.dll - - - Library/ScriptAssemblies/Unity.Timeline.dll - - - Library/ScriptAssemblies/Unity.TextMeshPro.dll - - - Library/ScriptAssemblies/Unity.XR.ARCore.Editor.dll - - - Library/ScriptAssemblies/Unity.XR.ARKit.Editor.dll - - - Library/ScriptAssemblies/Unity.Subsystem.Registration.dll - - - Library/ScriptAssemblies/UnityEditor.UI.dll - - - Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll - - - Library/ScriptAssemblies/Unity.Rider.Editor.dll - - - Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll - - - Library/ScriptAssemblies/UnityEngine.UI.dll - - - Library/ScriptAssemblies/Unity.Services.Core.dll - - - Library/ScriptAssemblies/Unity.EditorCoroutines.Editor.dll - - - Library/ScriptAssemblies/Unity.Services.Core.Analytics.dll - - - Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll - - - Library/ScriptAssemblies/Unity.Services.Core.Environments.dll - - - Library/ScriptAssemblies/Unity.Timeline.Editor.dll - - - Library/ScriptAssemblies/Unity.XR.ARSubsystems.Editor.dll - - - Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll - - - Library/ScriptAssemblies/Unity.XR.Management.dll - - - Library/ScriptAssemblies/Unity.XR.ARCore.dll - - - Library/ScriptAssemblies/Unity.XR.ARSubsystems.dll - - - Library/ScriptAssemblies/Unity.XR.ARFoundation.Editor.dll - - - Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll - - - Library/ScriptAssemblies/Unity.XR.ARFoundation.dll - - - - - - - - diff --git a/example/unity/DemoApp/Assets/FlutterUnityIntegration/Editor/Build.cs b/example/unity/DemoApp/Assets/FlutterUnityIntegration/Editor/Build.cs index 817fcb4a5..317f8c18d 100644 --- a/example/unity/DemoApp/Assets/FlutterUnityIntegration/Editor/Build.cs +++ b/example/unity/DemoApp/Assets/FlutterUnityIntegration/Editor/Build.cs @@ -210,7 +210,10 @@ private static void DoBuildAndroid(String buildPath, bool isPlugin, bool isRelea // remove this line if you don't use a debugger and you want to speed up the flutter build playerOptions.options = BuildOptions.AllowDebugging | BuildOptions.Development; } - #if UNITY_2022_1_OR_NEWER + #if UNITY_6000_0_OR_NEWER + PlayerSettings.SetIl2CppCompilerConfiguration(NamedBuildTarget.Android, isReleaseBuild ? Il2CppCompilerConfiguration.Release : Il2CppCompilerConfiguration.Debug); + PlayerSettings.SetIl2CppCodeGeneration(NamedBuildTarget.Android, isReleaseBuild ? Il2CppCodeGeneration.OptimizeSpeed : Il2CppCodeGeneration.OptimizeSize); + #elif UNITY_2022_1_OR_NEWER PlayerSettings.SetIl2CppCompilerConfiguration(BuildTargetGroup.Android, isReleaseBuild ? Il2CppCompilerConfiguration.Release : Il2CppCompilerConfiguration.Debug); PlayerSettings.SetIl2CppCodeGeneration(NamedBuildTarget.Android, isReleaseBuild ? Il2CppCodeGeneration.OptimizeSpeed : Il2CppCodeGeneration.OptimizeSize); #elif UNITY_2021_2_OR_NEWER @@ -218,6 +221,14 @@ private static void DoBuildAndroid(String buildPath, bool isPlugin, bool isRelea EditorUserBuildSettings.il2CppCodeGeneration = isReleaseBuild ? Il2CppCodeGeneration.OptimizeSpeed : Il2CppCodeGeneration.OptimizeSize; #endif + +#if UNITY_ANDROID && UNITY_6000_0_OR_NEWER + UnityEditor.Android.UserBuildSettings.DebugSymbols.level = isReleaseBuild ? Unity.Android.Types.DebugSymbolLevel.None : Unity.Android.Types.DebugSymbolLevel.SymbolTable; + UnityEditor.Android.UserBuildSettings.DebugSymbols.format = Unity.Android.Types.DebugSymbolFormat.LegacyExtensions; +#endif +#if UNITY_ANDROID && UNITY_2023_1_OR_NEWER + PlayerSettings.Android.applicationEntry = AndroidApplicationEntry.Activity; +#endif // Switch to Android standalone build. EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.Android, BuildTarget.Android); // build addressable @@ -229,6 +240,13 @@ private static void DoBuildAndroid(String buildPath, bool isPlugin, bool isRelea Copy(buildPath, AndroidExportPath); + // Unity 6000 shared folder + string sharedPath = Path.Combine(APKPath, "shared"); + if (Directory.Exists(sharedPath)) + { + Copy(sharedPath, Path.Combine(AndroidExportPath, "shared")); + } + // Modify build.gradle ModifyAndroidGradle(isPlugin); @@ -338,6 +356,10 @@ private static void ModifyAndroidGradle(bool isPlugin) // disable the Unity ndk path as it will conflict with Flutter. buildText = buildText.Replace("ndkPath \"", "// ndkPath \""); + // Untiy 6000, handle ../shared/ + buildText = Regex.Replace(buildText, @"\.\./shared/", "./shared/"); + + // check for namespace definition (Android gradle plugin 8+), add a backwards compatible version if it is missing. if(!buildText.Contains("namespace")) { @@ -430,7 +452,10 @@ private static void BuildIOS(String path, bool isReleaseBuild) EditorUserBuildSettings.iOSBuildConfigType = iOSBuildType.Release; #endif - #if UNITY_2022_1_OR_NEWER + #if UNITY_6000_0_OR_NEWER + PlayerSettings.SetIl2CppCompilerConfiguration(NamedBuildTarget.iOS, isReleaseBuild ? Il2CppCompilerConfiguration.Release : Il2CppCompilerConfiguration.Debug); + PlayerSettings.SetIl2CppCodeGeneration(NamedBuildTarget.iOS, isReleaseBuild ? Il2CppCodeGeneration.OptimizeSpeed : Il2CppCodeGeneration.OptimizeSize); + #elif UNITY_2022_1_OR_NEWER PlayerSettings.SetIl2CppCompilerConfiguration(BuildTargetGroup.iOS, isReleaseBuild ? Il2CppCompilerConfiguration.Release : Il2CppCompilerConfiguration.Debug); PlayerSettings.SetIl2CppCodeGeneration(NamedBuildTarget.iOS, isReleaseBuild ? Il2CppCodeGeneration.OptimizeSpeed : Il2CppCodeGeneration.OptimizeSize); #elif UNITY_2021_2_OR_NEWER @@ -628,8 +653,8 @@ private static void SetupAndroidProjectKotlin() File.WriteAllText(projBuildPath, projBuildScript); } - // Sets up the project settings.gradle files correctly - if (!Regex.IsMatch(settingsScript, @"include("":unityLibrary"")")) + // Sets up the project settings.gradle.kts files correctly + if (!Regex.IsMatch(settingsScript, @"include\("":unityLibrary""\)")) { settingsScript += @" @@ -640,7 +665,7 @@ private static void SetupAndroidProjectKotlin() } - // Sets up the project app build.gradle files correctly + // Sets up the project app build.gradle.kts files correctly if (!Regex.IsMatch(appBuildScript, @"dependencies \{")) { appBuildScript += @" diff --git a/example/unity/DemoApp/Assets/FlutterUnityIntegration/Editor/XCodePostBuild.cs b/example/unity/DemoApp/Assets/FlutterUnityIntegration/Editor/XCodePostBuild.cs index 49e30f13c..b5edc4d1a 100644 --- a/example/unity/DemoApp/Assets/FlutterUnityIntegration/Editor/XCodePostBuild.cs +++ b/example/unity/DemoApp/Assets/FlutterUnityIntegration/Editor/XCodePostBuild.cs @@ -41,6 +41,13 @@ public static class XcodePostBuild /// private const string TouchedMarker = "https://github.com/juicycleff/flutter-unity-view-widget"; + // String used to detect where to inject function definitions in UnityAppController.h +#if UNITY_6000_0_OR_NEWER + private const string hDetection = "#import "; +#else + private const string hDetection = "include \"RenderPluginDelegate.h\""; +#endif + //trigger this manually from build.cs as [PostProcessBuild] or IPostprocessBuildWithReport don't always seem to trigger. public static void PostBuild(BuildTarget target, string pathToBuiltProject) { @@ -124,7 +131,7 @@ private static bool MarkUnityAppControllerH(string path) var mark = false; EditCodeFile(path, line => { - inScope |= line.Contains("include \"RenderPluginDelegate.h\""); + inScope |= line.Contains(hDetection); if (inScope) { if (line.Trim() == "") @@ -197,7 +204,7 @@ private static void EditUnityAppControllerH(string path) // Modify inline GetAppController EditCodeFile(path, line => { - inScope |= line.Contains("include \"RenderPluginDelegate.h\""); + inScope |= line.Contains(hDetection); if (inScope && !markerDetected) { @@ -230,7 +237,7 @@ private static void EditUnityAppControllerH(string path) // Modify inline GetAppController EditCodeFile(path, line => { - inScope |= line.Contains("include \"RenderPluginDelegate.h\""); + inScope |= line.Contains(hDetection); if (inScope && !markerDetected) { diff --git a/example/unity/DemoApp/Assets/FlutterUnityIntegration/README.txt b/example/unity/DemoApp/Assets/FlutterUnityIntegration/README.txt index 59a44b58d..aad3ee0ae 100644 --- a/example/unity/DemoApp/Assets/FlutterUnityIntegration/README.txt +++ b/example/unity/DemoApp/Assets/FlutterUnityIntegration/README.txt @@ -2,4 +2,4 @@ Visit https://github.com/juicycleff/flutter-unity-view-widget -unitypackage version: fuw-2022.3.0 \ No newline at end of file +unitypackage version: fuw-6000.0.2 \ No newline at end of file diff --git a/example/unity/DemoApp/Demo App.sln b/example/unity/DemoApp/Demo App.sln deleted file mode 100644 index 198d2eb80..000000000 --- a/example/unity/DemoApp/Demo App.sln +++ /dev/null @@ -1,26 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio for Mac -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{24D21079-113C-EAED-D8C4-2338F1487939}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{4FB0B1DD-F877-7CA4-137D-2E10076F2F34}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Any CPU = Debug|Any CPU - Release|Any CPU = Release|Any CPU - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {24D21079-113C-EAED-D8C4-2338F1487939}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {24D21079-113C-EAED-D8C4-2338F1487939}.Debug|Any CPU.Build.0 = Debug|Any CPU - {24D21079-113C-EAED-D8C4-2338F1487939}.Release|Any CPU.ActiveCfg = Release|Any CPU - {24D21079-113C-EAED-D8C4-2338F1487939}.Release|Any CPU.Build.0 = Release|Any CPU - {4FB0B1DD-F877-7CA4-137D-2E10076F2F34}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {4FB0B1DD-F877-7CA4-137D-2E10076F2F34}.Debug|Any CPU.Build.0 = Debug|Any CPU - {4FB0B1DD-F877-7CA4-137D-2E10076F2F34}.Release|Any CPU.ActiveCfg = Release|Any CPU - {4FB0B1DD-F877-7CA4-137D-2E10076F2F34}.Release|Any CPU.Build.0 = Release|Any CPU - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/example/unity/DemoApp/DemoApp.sln b/example/unity/DemoApp/DemoApp.sln deleted file mode 100644 index cbc6660e1..000000000 --- a/example/unity/DemoApp/DemoApp.sln +++ /dev/null @@ -1,26 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 15 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{8454A3E8-CD6F-E229-B101-0AFF15D18447}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{FC6EB947-28DE-8385-8FAC-5C1621986B03}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Any CPU = Debug|Any CPU - Release|Any CPU = Release|Any CPU - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {8454A3E8-CD6F-E229-B101-0AFF15D18447}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {8454A3E8-CD6F-E229-B101-0AFF15D18447}.Debug|Any CPU.Build.0 = Debug|Any CPU - {8454A3E8-CD6F-E229-B101-0AFF15D18447}.Release|Any CPU.ActiveCfg = Release|Any CPU - {8454A3E8-CD6F-E229-B101-0AFF15D18447}.Release|Any CPU.Build.0 = Release|Any CPU - {FC6EB947-28DE-8385-8FAC-5C1621986B03}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {FC6EB947-28DE-8385-8FAC-5C1621986B03}.Debug|Any CPU.Build.0 = Debug|Any CPU - {FC6EB947-28DE-8385-8FAC-5C1621986B03}.Release|Any CPU.ActiveCfg = Release|Any CPU - {FC6EB947-28DE-8385-8FAC-5C1621986B03}.Release|Any CPU.Build.0 = Release|Any CPU - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/example/unity/DemoApp/Packages/manifest.json b/example/unity/DemoApp/Packages/manifest.json index b6a1da200..627810cbf 100644 --- a/example/unity/DemoApp/Packages/manifest.json +++ b/example/unity/DemoApp/Packages/manifest.json @@ -1,13 +1,13 @@ { "dependencies": { - "com.unity.collab-proxy": "2.0.3", + "com.unity.collab-proxy": "2.7.1", "com.unity.ext.nunit": "1.0.6", - "com.unity.ide.rider": "3.0.15", - "com.unity.ide.visualstudio": "2.0.16", + "com.unity.ide.rider": "3.0.36", + "com.unity.ide.visualstudio": "2.0.23", "com.unity.ide.vscode": "1.2.5", - "com.unity.test-framework": "1.1.31", - "com.unity.textmeshpro": "3.0.6", - "com.unity.timeline": "1.7.1", + "com.unity.test-framework": "1.1.33", + "com.unity.textmeshpro": "3.0.9", + "com.unity.timeline": "1.7.7", "com.unity.ugui": "1.0.0", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0", diff --git a/example/unity/DemoApp/Packages/packages-lock.json b/example/unity/DemoApp/Packages/packages-lock.json index 168044436..67b570721 100644 --- a/example/unity/DemoApp/Packages/packages-lock.json +++ b/example/unity/DemoApp/Packages/packages-lock.json @@ -1,7 +1,7 @@ { "dependencies": { "com.unity.collab-proxy": { - "version": "2.0.3", + "version": "2.7.1", "depth": 0, "source": "registry", "dependencies": {}, @@ -15,7 +15,7 @@ "url": "https://packages.unity.com" }, "com.unity.ide.rider": { - "version": "3.0.15", + "version": "3.0.36", "depth": 0, "source": "registry", "dependencies": { @@ -24,7 +24,7 @@ "url": "https://packages.unity.com" }, "com.unity.ide.visualstudio": { - "version": "2.0.16", + "version": "2.0.23", "depth": 0, "source": "registry", "dependencies": { @@ -40,7 +40,7 @@ "url": "https://packages.unity.com" }, "com.unity.test-framework": { - "version": "1.1.31", + "version": "1.1.33", "depth": 0, "source": "registry", "dependencies": { @@ -51,7 +51,7 @@ "url": "https://packages.unity.com" }, "com.unity.textmeshpro": { - "version": "3.0.6", + "version": "3.0.9", "depth": 0, "source": "registry", "dependencies": { @@ -60,13 +60,13 @@ "url": "https://packages.unity.com" }, "com.unity.timeline": { - "version": "1.7.1", + "version": "1.7.7", "depth": 0, "source": "registry", "dependencies": { + "com.unity.modules.audio": "1.0.0", "com.unity.modules.director": "1.0.0", "com.unity.modules.animation": "1.0.0", - "com.unity.modules.audio": "1.0.0", "com.unity.modules.particlesystem": "1.0.0" }, "url": "https://packages.unity.com" @@ -212,17 +212,6 @@ "version": "1.0.0", "depth": 0, "source": "builtin", - "dependencies": { - "com.unity.modules.ui": "1.0.0", - "com.unity.modules.imgui": "1.0.0", - "com.unity.modules.jsonserialize": "1.0.0", - "com.unity.modules.uielementsnative": "1.0.0" - } - }, - "com.unity.modules.uielementsnative": { - "version": "1.0.0", - "depth": 1, - "source": "builtin", "dependencies": { "com.unity.modules.ui": "1.0.0", "com.unity.modules.imgui": "1.0.0", diff --git a/example/unity/DemoApp/ProjectSettings/ProjectSettings.asset b/example/unity/DemoApp/ProjectSettings/ProjectSettings.asset index 3a94e7421..5d00040d8 100644 --- a/example/unity/DemoApp/ProjectSettings/ProjectSettings.asset +++ b/example/unity/DemoApp/ProjectSettings/ProjectSettings.asset @@ -3,7 +3,7 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 24 + serializedVersion: 26 productGUID: fd170185d5732429eb9bdb0b178a9eb1 AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 @@ -48,10 +48,12 @@ PlayerSettings: defaultScreenHeightWeb: 600 m_StereoRenderingPath: 0 m_ActiveColorSpace: 1 + unsupportedMSAAFallback: 0 m_SpriteBatchVertexThreshold: 300 m_MTRendering: 1 mipStripping: 0 numberOfMipsStripped: 0 + numberOfMipsStrippedPerMipmapLimitGroup: {} m_StackTraceTypes: 010000000100000001000000010000000100000001000000 iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 @@ -74,6 +76,8 @@ PlayerSettings: androidMinimumWindowWidth: 400 androidMinimumWindowHeight: 300 androidFullscreenMode: 1 + androidAutoRotationBehavior: 1 + androidPredictiveBackSupport: 1 defaultIsNativeResolution: 1 macRetinaSupport: 1 runInBackground: 1 @@ -81,10 +85,12 @@ PlayerSettings: muteOtherAudioSources: 0 Prepare IOS For Recording: 0 Force IOS Speakers When Recording: 0 + audioSpatialExperience: 0 deferSystemGesturesMode: 0 hideHomeButton: 0 submitAnalytics: 1 usePlayerLog: 1 + dedicatedServerOptimizations: 0 bakeCollisionMeshes: 0 forceSingleInstance: 0 useFlipModelSwapchain: 1 @@ -124,6 +130,7 @@ PlayerSettings: switchNVNMaxPublicTextureIDCount: 0 switchNVNMaxPublicSamplerIDCount: 0 switchNVNGraphicsFirmwareMemory: 32 + switchMaxWorkerMultiple: 8 stadiaPresentMode: 0 stadiaTargetFramerate: 0 vulkanNumSwapchainBuffers: 2 @@ -131,12 +138,9 @@ PlayerSettings: vulkanEnablePreTransform: 0 vulkanEnableLateAcquireNextImage: 0 vulkanEnableCommandBufferRecycling: 1 - m_SupportedAspectRatios: - 4:3: 1 - 5:4: 1 - 16:10: 1 - 16:9: 1 - Others: 1 + loadStoreDebugModeEnabled: 0 + visionOSBundleVersion: 1.0 + tvOSBundleVersion: 1.0 bundleVersion: 0.1 preloadedAssets: - {fileID: 4800000, guid: c9f956787b1d945e7b36e0516201fc76, type: 3} @@ -150,8 +154,10 @@ PlayerSettings: enable360StereoCapture: 0 isWsaHolographicRemotingEnabled: 0 enableFrameTimingStats: 0 + enableOpenGLProfilerGPURecorders: 1 + allowHDRDisplaySupport: 0 useHDRDisplay: 0 - D3DHDRBitDepth: 0 + hdrBitDepth: 0 m_ColorGamuts: 00000000 targetPixelDensity: 30 resolutionScalingMode: 0 @@ -163,12 +169,13 @@ PlayerSettings: iPhone: com.example.flutterUnityDemo buildNumber: Standalone: 0 + VisionOS: 0 iPhone: 0 tvOS: 0 overrideDefaultApplicationIdentifier: 1 AndroidBundleVersionCode: 1 AndroidMinSdkVersion: 24 - AndroidTargetSdkVersion: 30 + AndroidTargetSdkVersion: 34 AndroidPreferredInstallLocation: 1 aotOptions: stripEngineCode: 1 @@ -183,10 +190,14 @@ PlayerSettings: strictShaderVariantMatching: 0 VertexChannelCompressionMask: 4054 iPhoneSdkVersion: 988 + iOSSimulatorArchitecture: 0 iOSTargetOSVersionString: 12.0 tvOSSdkVersion: 0 + tvOSSimulatorArchitecture: 0 tvOSRequireExtendedGameController: 0 tvOSTargetOSVersionString: 12.0 + VisionOSSdkVersion: 0 + VisionOSTargetOSVersionString: 1.0 uIPrerenderedIcon: 0 uIRequiresPersistentWiFi: 0 uIRequiresFullScreen: 0 @@ -229,13 +240,16 @@ PlayerSettings: iOSMetalForceHardShadows: 0 metalEditorSupport: 1 metalAPIValidation: 1 + metalCompileShaderBinary: 0 iOSRenderExtraFrameOnPause: 0 iosCopyPluginsCodeInsteadOfSymlink: 0 appleDeveloperTeamID: iOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID: + VisionOSManualSigningProvisioningProfileID: iOSManualSigningProvisioningProfileType: 0 tvOSManualSigningProvisioningProfileType: 0 + VisionOSManualSigningProvisioningProfileType: 0 appleEnableAutomaticSigning: 0 iOSRequireARKit: 1 iOSAutomaticallyDetectAndAddCapabilities: 1 @@ -250,6 +264,7 @@ PlayerSettings: useCustomLauncherGradleManifest: 0 useCustomBaseGradleTemplate: 0 useCustomGradlePropertiesTemplate: 0 + useCustomGradleSettingsTemplate: 0 useCustomProguardFile: 0 AndroidTargetArchitectures: 3 AndroidTargetDevices: 0 @@ -257,6 +272,7 @@ PlayerSettings: androidSplashScreen: {fileID: 0} AndroidKeystoreName: AndroidKeyaliasName: + AndroidEnableArmv9SecurityFeatures: 0 AndroidBuildApkPerCpuArchitecture: 0 AndroidTVCompatibility: 0 AndroidIsGame: 1 @@ -270,7 +286,6 @@ PlayerSettings: banner: {fileID: 0} androidGamepadSupportLevel: 0 chromeosInputEmulation: 1 - AndroidMinifyWithR8: 0 AndroidMinifyRelease: 0 AndroidMinifyDebug: 0 AndroidValidateAppBundleSize: 1 @@ -482,6 +497,7 @@ PlayerSettings: - m_BuildTarget: WebGL m_StaticBatching: 0 m_DynamicBatching: 0 + m_BuildTargetShaderSettings: [] m_BuildTargetGraphicsJobs: - m_BuildTarget: MacStandaloneSupport m_GraphicsJobs: 0 @@ -533,6 +549,8 @@ PlayerSettings: m_Devices: - Oculus - OpenVR + m_DefaultShaderChunkSizeInMB: 16 + m_DefaultShaderChunkCount: 0 openGLRequireES31: 0 openGLRequireES31AEP: 0 openGLRequireES32: 0 @@ -544,6 +562,7 @@ PlayerSettings: m_BuildTargetGroupLightmapEncodingQuality: [] m_BuildTargetGroupHDRCubemapEncodingQuality: [] m_BuildTargetGroupLightmapSettings: [] + m_BuildTargetGroupLoadStoreDebugModeSettings: [] m_BuildTargetNormalMapEncoding: [] m_BuildTargetDefaultTextureCompressionFormat: [] playModeTestRunnerEnabled: 0 @@ -564,7 +583,7 @@ PlayerSettings: switchSocketConcurrencyLimit: 14 switchScreenResolutionBehavior: 2 switchUseCPUProfiler: 0 - switchUseGOLDLinker: 0 + switchEnableFileSystemTrace: 0 switchLTOSetting: 0 switchApplicationID: 0x01004b9000490000 switchNSODependencies: @@ -642,7 +661,6 @@ PlayerSettings: switchReleaseVersion: 0 switchDisplayVersion: 1.0.0 switchStartupUserAccount: 0 - switchTouchScreenUsage: 0 switchSupportedLanguagesMask: 0 switchLogoType: 0 switchApplicationErrorCodeCategory: @@ -684,6 +702,7 @@ PlayerSettings: switchNativeFsCacheSize: 32 switchIsHoldTypeHorizontal: 0 switchSupportedNpadCount: 8 + switchEnableTouchScreen: 1 switchSocketConfigEnabled: 0 switchTcpInitialSendBufferSize: 32 switchTcpInitialReceiveBufferSize: 64 @@ -694,8 +713,9 @@ PlayerSettings: switchSocketBufferEfficiency: 4 switchSocketInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1 - switchPlayerConnectionEnabled: 1 + switchDisableHTCSPlayerConnection: 0 switchUseNewStyleFilepaths: 1 + switchUseLegacyFmodPriorities: 0 switchUseMicroSleepForYield: 1 switchEnableRamDiskSupport: 0 switchMicroSleepForYieldTime: 25 @@ -783,6 +803,7 @@ PlayerSettings: webGLMemorySize: 16 webGLExceptionSupport: 1 webGLNameFilesAsHashes: 0 + webGLShowDiagnostics: 0 webGLDataCaching: 1 webGLDebugSymbols: 0 webGLEmscriptenArgs: @@ -801,6 +822,7 @@ PlayerSettings: webGLMemoryLinearGrowthStep: 16 webGLMemoryGeometricGrowthStep: 0.2 webGLMemoryGeometricGrowthCap: 96 + webGLPowerPreference: 2 scriptingDefineSymbols: Android: iPhone: UNITY_XR_ARKIT_LOADER_ENABLED @@ -810,19 +832,17 @@ PlayerSettings: scriptingBackend: Android: 1 il2cppCompilerConfiguration: - Android: 0 - il2cppCodeGeneration: Android: 1 + il2cppCodeGeneration: + Android: 0 managedStrippingLevel: {} incrementalIl2cppBuild: {} suppressCommonWarnings: 1 allowUnsafeCode: 0 useDeterministicCompilation: 1 - enableRoslynAnalyzers: 1 additionalIl2CppArgs: scriptingRuntimeVersion: 1 gcIncremental: 0 - assemblyVersionValidation: 1 gcWBarrierValidation: 0 apiCompatibilityLevelPerPlatform: Android: 3 @@ -851,6 +871,7 @@ PlayerSettings: metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1} metroSplashScreenUseBackgroundColor: 0 + syncCapabilities: 0 platformCapabilities: {} metroTargetDeviceFamilies: {} metroFTAName: @@ -898,8 +919,14 @@ PlayerSettings: luminVersion: m_VersionCode: 1 m_VersionName: + hmiPlayerDataPath: + hmiForceSRGBBlit: 1 + embeddedLinuxEnableGamepadInput: 1 + hmiLogStartupTiming: 0 + hmiCpuConfiguration: apiCompatibilityLevel: 6 activeInputHandler: 0 + windowsGamepadBackendHint: 0 cloudProjectId: framebufferDepthMemorylessMode: 0 qualitySettingsNames: [] @@ -907,7 +934,7 @@ PlayerSettings: organizationId: cloudEnabled: 0 legacyClampBlendShapeWeights: 0 - playerDataPath: - forceSRGBBlit: 1 + hmiLoadingImage: {fileID: 0} + platformRequiresReadableAssets: 0 virtualTexturingSupportEnabled: 0 insecureHttpOption: 0 diff --git a/example/unity/DemoApp/ProjectSettings/ProjectVersion.txt b/example/unity/DemoApp/ProjectSettings/ProjectVersion.txt index f8251a7af..7a6f40b41 100644 --- a/example/unity/DemoApp/ProjectSettings/ProjectVersion.txt +++ b/example/unity/DemoApp/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2021.3.22f1 -m_EditorVersionWithRevision: 2021.3.22f1 (b6c551784ba3) +m_EditorVersion: 2022.3.62f1 +m_EditorVersionWithRevision: 2022.3.62f1 (4af31df58517) diff --git a/example/unity/DemoApp/Unity Flutter Demo.sln b/example/unity/DemoApp/Unity Flutter Demo.sln deleted file mode 100644 index 57ed63866..000000000 --- a/example/unity/DemoApp/Unity Flutter Demo.sln +++ /dev/null @@ -1,20 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio for Mac -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{B1B1653A-174C-5848-64B9-F31412F60705}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Any CPU = Debug|Any CPU - Release|Any CPU = Release|Any CPU - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {B1B1653A-174C-5848-64B9-F31412F60705}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {B1B1653A-174C-5848-64B9-F31412F60705}.Debug|Any CPU.Build.0 = Debug|Any CPU - {B1B1653A-174C-5848-64B9-F31412F60705}.Release|Any CPU.ActiveCfg = Release|Any CPU - {B1B1653A-174C-5848-64B9-F31412F60705}.Release|Any CPU.Build.0 = Release|Any CPU - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/example/unity/DemoApp/Unity.sln b/example/unity/DemoApp/Unity.sln deleted file mode 100644 index 03042e7ed..000000000 --- a/example/unity/DemoApp/Unity.sln +++ /dev/null @@ -1,26 +0,0 @@ - -Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio for Mac -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}" -EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{6311E6C6-0A20-383B-320B-694068DE37A5}" -EndProject -Global - GlobalSection(SolutionConfigurationPlatforms) = preSolution - Debug|Any CPU = Debug|Any CPU - Release|Any CPU = Release|Any CPU - EndGlobalSection - GlobalSection(ProjectConfigurationPlatforms) = postSolution - {CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}.Debug|Any CPU.Build.0 = Debug|Any CPU - {CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}.Release|Any CPU.ActiveCfg = Release|Any CPU - {CD8C9303-404B-FB8D-6B9B-21988D5CAC0A}.Release|Any CPU.Build.0 = Release|Any CPU - {6311E6C6-0A20-383B-320B-694068DE37A5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {6311E6C6-0A20-383B-320B-694068DE37A5}.Debug|Any CPU.Build.0 = Debug|Any CPU - {6311E6C6-0A20-383B-320B-694068DE37A5}.Release|Any CPU.ActiveCfg = Release|Any CPU - {6311E6C6-0A20-383B-320B-694068DE37A5}.Release|Any CPU.Build.0 = Release|Any CPU - EndGlobalSection - GlobalSection(SolutionProperties) = preSolution - HideSolutionNode = FALSE - EndGlobalSection -EndGlobal diff --git a/example/unity/DemoApp/UnityEditor.UI.csproj b/example/unity/DemoApp/UnityEditor.UI.csproj deleted file mode 100644 index 4abc11426..000000000 --- a/example/unity/DemoApp/UnityEditor.UI.csproj +++ /dev/null @@ -1,697 +0,0 @@ - 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Try the newest one first. -Package versions do not indicate supported unity versions. -For example `fuw-2022.1.7f1.unitypackage` will work in Unity 2021 and even Unity 2019. +Most changes are backwards compatible and package versions do not indicate required unity versions. +For example `fuw-2022.1.7f1.unitypackage` will still work in Unity 2021 and even Unity 2019. +And the `6000.0.1` package is backwards compatible with Unity 2022.3 and earlier. + If you really can't get it to work try to match version numbers. e.g if you use an older plugin version in the 4.x range, you might have to try unitypackages with 4.x versions. @@ -31,10 +33,30 @@ Using a wrong extension like `.dll.txt` will disable it. # CHANGELOG Changes for `2022.1.7f1` and earlier were collected retroactively and might not be complete. -## Pending (master branch) +## Pending > Example Unity project, not in a unitypackage yet. +* None + +## 6000.0.2 +> fuw-6000.0.2.unitypackage +* (Android) Fix generation of duplicate include entries in settings.gradle.kts. + +## 2022.3.2 +> fuw-2022.3.2.unitypackage +* This is a duplicate of 6000.0.2, for those overlooking the fact that it is backwards compatiple. + +## 6000.0.1 +> fuw-6000.0.0.unitypackage * (Android) Handle missing `"game_view_content_description"` string in Unity output strings.xml. +## 6000.0.0 +> fuw-6000.0.0.unitypackage +* Fix Android exports for Unity 6000.0 breaking changes. +* Fix iOS exports for Unity 6000.0 breaking changes. +**Note** +* This package remains backwards compatible with previous Unity versions like 2022.3. +* Android exports with Unity 6 are not compatible with the Flutter plugin 2022.x or earlier. + ## 2022.3.0 >fuw-2022.3.0.unitypackage * Avoid invalid iOS export when current build target is not iOS. 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