@@ -14,7 +14,7 @@ allWorlds =
1414 , World { _worldNiNj = (13,22), _worldBoard = V.fromList [CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellW,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE], _worldBoxes = S.fromList [(3,11),(3,13),(4,5),(4,6),(4,7),(4,9),(4,12),(5,6),(5,12),(6,5),(6,6),(6,9),(6,11),(6,13),(7,6),(9,5),(10,2),(10,3),(10,5),(10,6)], _worldPlayer = (10,8)}
1515 , World { _worldNiNj = (13,17), _worldBoard = V.fromList [CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellE,CellW,CellW,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellW,CellW,CellW,CellE,CellE,CellE,CellW,CellW,CellT,CellT,CellT,CellT,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellT,CellT,CellT,CellT,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellE,CellW,CellT,CellT,CellT,CellT,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellE,CellW,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellE], _worldBoxes = S.fromList [(2,11),(3,14),(5,10),(5,13),(6,9),(6,11),(6,12),(7,9),(7,12),(8,11),(9,10),(9,12)], _worldPlayer = (7,14)}
1616 , World { _worldNiNj = (11 ,12 ), _worldBoard = V. fromList [CellW ,CellW ,CellW ,CellW ,CellW ,CellW ,CellE ,CellE ,CellW ,CellW ,CellW ,CellE ,CellW ,CellT ,CellT ,CellE ,CellE ,CellW ,CellE ,CellW ,CellW ,CellE ,CellW ,CellW ,CellW ,CellT ,CellT ,CellE ,CellE ,CellW ,CellW ,CellW ,CellE ,CellE ,CellE ,CellW ,CellW ,CellT ,CellT ,CellE ,CellE ,CellE ,CellE ,CellE ,CellE ,CellE ,CellE ,CellW ,CellW ,CellT ,CellT ,CellE ,CellE ,CellW ,CellE ,CellW ,CellE ,CellE ,CellE ,CellW ,CellW ,CellT ,CellT ,CellW ,CellW ,CellW ,CellE ,CellW ,CellE ,CellE ,CellE ,CellW ,CellW ,CellW ,CellW ,CellW ,CellE ,CellE ,CellE ,CellW ,CellE ,CellE ,CellE ,CellW ,CellE ,CellE ,CellE ,CellW ,CellE ,CellE ,CellE ,CellW ,CellE ,CellE ,CellE ,CellW ,CellE ,CellE ,CellE ,CellW ,CellE ,CellE ,CellE ,CellE ,CellE ,CellE ,CellE ,CellW ,CellE ,CellE ,CellE ,CellW ,CellE ,CellE ,CellW ,CellW ,CellE ,CellE ,CellE ,CellW ,CellE ,CellE ,CellE ,CellW ,CellW ,CellW ,CellW ,CellW ,CellW ,CellW ,CellW ,CellW ], _worldBoxes = S. fromList [(3 ,8 ),(3 ,9 ),(4 ,9 ),(5 ,9 ),(6 ,5 ),(6 ,8 ),(7 ,6 ),(7 ,9 ),(8 ,5 ),(8 ,8 )], _worldPlayer = (1 ,9 )}
17- , World { _worldNiNj = (12,13), _worldBoard = V.fromList [CellE,CellE,CellE,CellE,CellE,CellE,CellT,CellW,CellW,CellW,CellW,CellW,CellE,CellT,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellT,CellW,CellW,CellW,CellW,CellT,CellW,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellT,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellT,CellW,CellW,CellE,CellE,CellE,CellE,CellT,CellW,CellW,CellW,CellE,CellE,CellT,CellW,CellW,CellW,CellW,CellT,CellW,CellW,CellW,CellW,CellW,CellE,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellT,CellW,CellW,CellW,CellE,CellT,CellT,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellT,CellT,CellT,CellW,CellE,CellW,CellE,CellE,CellE,CellT,CellW,CellW,CellW,CellT,CellT,CellT,CellW,CellE,CellW,CellE,CellE,CellE,CellT,CellW,CellT,CellW,CellT,CellT,CellT,CellW,CellE,CellW,CellE,CellT,CellW,CellW,CellW,CellT,CellW,CellW,CellW,CellW,CellW,CellE,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE], _worldBoxes = S.fromList [(2,9),(2,10),(3,5),(4,3),(5,9),(6,2),(7,2),(7,4),(7,6),(9,2),(9,3)], _worldPlayer = (2,5)}
17+ , World { _worldNiNj = (12,13), _worldBoard = V.fromList [CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellT,CellW,CellW,CellW,CellW,CellT,CellW,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellT,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellT,CellW,CellW,CellE,CellE,CellE,CellE,CellT,CellW,CellW,CellW,CellE,CellE,CellT,CellW,CellW,CellW,CellW,CellT,CellW,CellW,CellW,CellW,CellW,CellE,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellT,CellW,CellW,CellW,CellE,CellT,CellT,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellT,CellT,CellT,CellW,CellE,CellW,CellE,CellE,CellE,CellT,CellW,CellW,CellW,CellT,CellT,CellT,CellW,CellE,CellW,CellE,CellE,CellE,CellT,CellW,CellT,CellW,CellT,CellT,CellT,CellW,CellE,CellW,CellE,CellT,CellW,CellW,CellW,CellT,CellW,CellW,CellW,CellW,CellW,CellE,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE], _worldBoxes = S.fromList [(2,9),(2,10),(3,5),(4,3),(5,9),(6,2),(7,2),(7,4),(7,6),(9,2),(9,3)], _worldPlayer = (2,5)}
1818 , World { _worldNiNj = (17,16), _worldBoard = V.fromList [CellE,CellE,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellW,CellE,CellE,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellE,CellE,CellW,CellE,CellW,CellE,CellE,CellW,CellW,CellW,CellW,CellE,CellW,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellE,CellE,CellE,CellW,CellE,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellW,CellW,CellW,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellW,CellW,CellW,CellE,CellE,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellT,CellT,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellT,CellT,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellT,CellT,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE], _worldBoxes = S.fromList [(2,7),(2,11),(2,13),(3,4),(3,7),(3,12),(4,5),(4,7),(5,4),(6,3),(6,5),(6,7),(7,5),(7,8),(8,4),(8,9),(8,11),(8,13)], _worldPlayer = (6,1)}
1919 , World { _worldNiNj = (18,17), _worldBoard = V.fromList [CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellW,CellW,CellE,CellE,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellE,CellW,CellW,CellE,CellE,CellT,CellT,CellT,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellE,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE], _worldBoxes = S.fromList [(7,7),(7,8),(7,9),(8,8),(8,10),(9,6),(9,8),(10,3),(10,6),(10,11),(10,14),(11,7),(11,8),(11,10),(12,7)], _worldPlayer = (10,1)}
2020 , World { _worldNiNj = (20,21), _worldBoard = V.fromList [CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellW,CellW,CellW,CellW,CellE,CellW,CellW,CellW,CellE,CellE,CellW,CellW,CellW,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellE,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellW,CellE,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellT,CellT,CellT,CellT,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellT,CellT,CellT,CellT,CellT,CellW,CellW,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellT,CellT,CellT,CellT,CellT,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellT,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellT,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellW,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellW,CellW,CellW,CellT,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellW,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellT,CellT,CellT,CellT,CellT,CellW,CellE,CellE,CellW,CellW,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellE,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellW,CellE,CellE,CellE,CellE], _worldBoxes = S.fromList [(5,10),(5,11),(5,12),(6,2),(6,3),(6,7),(6,8),(6,10),(7,3),(7,4),(7,5),(7,11),(8,2),(8,8),(8,9),(8,11),(8,12),(9,9),(10,8),(10,10),(10,12),(12,9),(12,11),(13,8),(13,9),(13,11),(13,13),(14,9),(15,8),(15,9),(15,10),(15,12),(15,13),(15,14)], _worldPlayer = (5,2)}
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