Commit 464eb1b
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* #26 - First pass at having Maya publish ScriptEditor output to SublimeText console
* #26 - Option to enable an undo chunk around the code that is sent to Maya
* Update readme and bump version to 3.0.0
* Prevent startup errors when first connecting Maya output, when settings have not yet sync'd
* Fix failures on large Maya output by buffering and breaking Maya output into small packets
* Only print [MayaSublime ] prefix for Maya-initiated messages; dont line break
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