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Change whitespace to match main
1 parent d607ce3 commit e31b9e5

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+12
-13
lines changed

1 file changed

+12
-13
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src/main/java/com/dinosaur/dinosaurexploder/controller/DinosaurController.java

Lines changed: 12 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -45,8 +45,8 @@ public class DinosaurController {
4545
* Detecting the player damage to decrease the lives and checking if the game is over
4646
*/
4747
public void damagePlayer() {
48-
if(player.getComponent(PlayerComponent.class).isInvincible()){
49-
return;
48+
if(player.getComponent(PlayerComponent.class).isInvincible()){
49+
return;
5050
}
5151
int lives = life.getComponent(LifeComponent.class).decreaseLife(1);
5252
var flash = new Rectangle(DinosaurGUI.WIDTH, DinosaurGUI.HEIGHT, Color.rgb(190, 10, 15, 0.5));
@@ -63,10 +63,9 @@ public void damagePlayer() {
6363
System.out.printf("%d lives remaining ! ", lives);
6464
}
6565
}
66-
6766
/**
6867
* Summary :
69-
* To move the space shuttle in forward , backward , right , left directions
68+
* To move the space shuttle in forward , backward , right , left directions
7069
*/
7170
public void initInput() {
7271
onKey(KeyCode.UP, () -> player.getComponent(PlayerComponent.class).moveUp());
@@ -118,13 +117,13 @@ private void initGameEntities(){
118117
* This method is used to spawn the enemies
119118
* and set the spawn rate of the enemies
120119
*/
121-
private void spawnEnemies() {
122-
if(enemySpawnTimer != null) {
120+
private void spawnEnemies(){
121+
if(enemySpawnTimer != null){
123122
enemySpawnTimer.expire();
124123
}
125124

126125
enemySpawnTimer = run(() -> {
127-
if(levelManager.getCurrentLevel() % 5 == 0) {
126+
if(levelManager.getCurrentLevel()% 5==0) {
128127
pauseEnemySpawning();
129128
bossSpawner.spawnNewBoss();
130129
}else {
@@ -142,14 +141,14 @@ private void spawnEnemies() {
142141
*/
143142
private void pauseEnemySpawning(){
144143
isSpawningPaused = true;
145-
if(enemySpawnTimer != null) {
144+
if(enemySpawnTimer != null){
146145
enemySpawnTimer.pause();
147146
}
148147
}
149148

150149
/**
151150
* Summary :
152-
* This method is used to resume the enemy spawning
151+
* This method is used to resume the enemy spawning
153152
*/
154153
private void resumeEnemySpawning(){
155154
isSpawningPaused = false;
@@ -175,7 +174,7 @@ private void showLevelMessage(){
175174

176175
pauseEnemySpawning();
177176

178-
// Display centered level notification
177+
//Display centered level notification
179178
Text levelText = getUIFactoryService().newText(languageManager.getTranslation("level") + levelManager.getCurrentLevel(), Color.WHITE, 24);
180179
levelText.setStroke(Color.BLACK);
181180
levelText.setStrokeWidth(1.5);
@@ -249,7 +248,7 @@ public void initPhysics() {
249248
greenDino.removeFromWorld();
250249
score.getComponent(ScoreComponent.class).incrementScore(1);
251250
levelManager.incrementDefeatedEnemies();
252-
if(levelManager.shouldAdvanceLevel()) {
251+
if(levelManager.shouldAdvanceLevel()){
253252
levelManager.nextLevel();
254253
showLevelMessage();
255254
System.out.println("Level up!");
@@ -328,7 +327,7 @@ public void initPhysics() {
328327
});
329328

330329
onCollisionBegin(EntityType.PLAYER, EntityType.COIN, (player, coin) -> {
331-
if(!settings.isMuted()) {
330+
if(!settings.isMuted()){
332331
FXGL.play(GameConstants.COIN_GAIN);
333332
}
334333
coin.removeFromWorld();
@@ -342,7 +341,7 @@ public void initPhysics() {
342341
});
343342

344343
onCollisionBegin(EntityType.PLAYER, EntityType.HEART, (player, heart) -> {
345-
if(!settings.isMuted()) {
344+
if(!settings.isMuted()){
346345
FXGL.play(GameConstants.HEART_HIT_SOUND);
347346
}
348347
heart.removeFromWorld();

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