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Update README.md
Some text touch ups and moving the requirements sections down given that it's not very relevant anymore.
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README.md

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simplex-noise.js is a fast simplex noise implementation in Javascript. It works in the browser and on nodejs.
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## Requirements
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It requires typed arrays, if you want to use it in browsers without support
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you will need to use a polyfill like [typedarray.js](http://www.calormen.com/polyfill/typedarray.js).
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## Demos
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- Simple 2D plasma demo on [codepen.io](http://codepen.io/jwagner/pen/BNmpdm/?editors=001).
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- A more complex [3D voxel world generation](http://29a.ch/sandbox/2012/voxelworld/) example.
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- Real world usage for creating film grain in my [analog film emulator](http://29a.ch/film-emulator/).
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- Simple 2D plasma on [codepen.io](http://codepen.io/jwagner/pen/BNmpdm/?editors=001).
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- [3D voxel world generation](http://29a.ch/sandbox/2012/voxelworld/) example.
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- Film grain in [analog film emulator](http://29a.ch/film-emulator/).
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## Usage
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### 1.0.0
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- Initial Release
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## Requirements
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It requires typed arrays. If you want to use it in browsers without support
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you will need to use a polyfill like [typedarray.js](http://www.calormen.com/polyfill/typedarray.js).
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## License
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Copyright (c) 2015 Jonas Wagner, licensed under the MIT License (enclosed)
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