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Try debugging it. Check how many times your effects run and with what values in the variables.

From what I can spot, the problem might be that you're creating another buffer source with the same buffer.

    const source = audioContext.createBufferSource();
    source.buffer = mediaElement.buffer;
    source.connect(analyser);
   analyser.connect(audioContext.destination);

Try replacing this with:

const source = ws.getMediaElement().getGainNode()
source.disconnect()
source.connect(analyser)
analyser.connect(audioContext.destination)

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@katspaugh
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