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Event.cs

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -25,17 +25,17 @@ public struct EventObj
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public object[] args;
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};
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public static Dictionary<string, List<Pair>> events_out = new Dictionary<string, List<Pair>>();
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static Dictionary<string, List<Pair>> events_out = new Dictionary<string, List<Pair>>();
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public static LinkedList<EventObj> firedEvents_out = new LinkedList<EventObj>();
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private static LinkedList<EventObj> doingEvents_out = new LinkedList<EventObj>();
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static LinkedList<EventObj> firedEvents_out = new LinkedList<EventObj>();
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static LinkedList<EventObj> doingEvents_out = new LinkedList<EventObj>();
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public static Dictionary<string, List<Pair>> events_in = new Dictionary<string, List<Pair>>();
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static Dictionary<string, List<Pair>> events_in = new Dictionary<string, List<Pair>>();
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public static LinkedList<EventObj> firedEvents_in = new LinkedList<EventObj>();
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private static LinkedList<EventObj> doingEvents_in = new LinkedList<EventObj>();
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static LinkedList<EventObj> firedEvents_in = new LinkedList<EventObj>();
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static LinkedList<EventObj> doingEvents_in = new LinkedList<EventObj>();
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private static bool _isPauseOut = false;
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static bool _isPauseOut = false;
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public Event()
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{

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