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lines changed Original file line number Diff line number Diff line change @@ -29,6 +29,10 @@ public class KBEngineApp
2929
3030 KBEngineArgs _args = null ;
3131
32+ //上传服务器玩家位置信息间隔,单位毫秒
33+ private float updatePlayerToServerPeroid = 100.0f ;
34+
35+ private const int ONE_MS_TO_100_NS = 10000 ;
3236 // 客户端的类别
3337 // http://www.kbengine.org/docs/programming/clientsdkprogramming.html
3438 // http://www.kbengine.org/cn/docs/programming/clientsdkprogramming.html
@@ -158,6 +162,8 @@ public virtual bool initialize(KBEngineArgs args)
158162 {
159163 _args = args ;
160164
165+ updatePlayerToServerPeroid = 1000f / args . threadUpdateHZ ;
166+
161167 initNetwork ( ) ;
162168
163169 // 注册事件
@@ -1923,14 +1929,15 @@ public void updatePlayerToServer()
19231929 var now = DateTime . Now ;
19241930 TimeSpan span = now - _lastUpdateToServerTime ;
19251931
1926- if ( span . Ticks < 1000000 )
1927- return ;
1928-
1929- Entity playerEntity = player ( ) ;
1930- if ( playerEntity == null || playerEntity . inWorld == false || playerEntity . isControlled )
1931- return ;
1932+ if ( span . Ticks < updatePlayerToServerPeroid * ONE_MS_TO_100_NS )
1933+ return ;
1934+
1935+ Entity playerEntity = player ( ) ;
1936+ if ( playerEntity == null || playerEntity . inWorld == false || playerEntity . isControlled )
1937+ return ;
1938+
1939+ _lastUpdateToServerTime = now - ( span - TimeSpan . FromTicks ( Convert . ToInt64 ( updatePlayerToServerPeroid * ONE_MS_TO_100_NS ) ) ) ;
19321940
1933- _lastUpdateToServerTime = now - ( span - TimeSpan . FromTicks ( 1000000 ) ) ;
19341941
19351942 Vector3 position = playerEntity . position ;
19361943 Vector3 direction = playerEntity . direction ;
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