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bpf: decouple stack_map_get_build_id_offset() from perf_callchain_entry
Change stack_map_get_build_id_offset() which is used to convert stack
trace IP addresses into build ID+offset pairs. Right now this function
accepts an array of u64s as an input, and uses array of
struct bpf_stack_build_id as an output.
This is problematic because u64 array is coming from
perf_callchain_entry, which is (non-sleepable) RCU protected, so once we
allows sleepable build ID fetching, this all breaks down.
But its actually pretty easy to make stack_map_get_build_id_offset()
works with array of struct bpf_stack_build_id as both input and output.
Which is what this patch is doing, eliminating the dependency on
perf_callchain_entry. We require caller to fill out
bpf_stack_build_id.ip fields (all other can be left uninitialized), and
update in place as we do build ID resolution.
We make sure to READ_ONCE() and cache locally current IP value as we
used it in a few places to find matching VMA and so on. Given this data
is directly accessible and modifiable by user's BPF code, we should make
sure to have a consistent view of it.
Reviewed-by: Eduard Zingerman <[email protected]>
Signed-off-by: Andrii Nakryiko <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Alexei Starovoitov <[email protected]>
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