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chore: comment
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internal/states/character_naming.go

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -139,7 +139,7 @@ func (st *CharacterNamingState) initUI(world w.World) *ebitenui.UI {
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widget.TextInputOpts.Placeholder("名前"),
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)
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// 既存プレイヤーの名前を初期値として設定
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// 既存プレイヤーの名前を初期値として設定する。プレイヤーが存在しない場合は空欄のまま
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playerEntity, err := worldhelper.GetPlayerEntity(world)
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if err == nil {
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if nameComp := world.Components.Name.Get(playerEntity); nameComp != nil {

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