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src/main.asm

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; TetrisGYM - A Tetris Practise ROM
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; _____ _ _ _____ __ __ _____
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; |_ _|___| |_ ___|_|___| __| | | |
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; | | | -_| _| _| |_ -| | |_ _| | | |
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; |_| |___|_| |_| |_|___|_____| |_| |_|_|_|
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;
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; @author Kirjava
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; @github kirjavascript/TetrisGYM
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; @disassembly CelestialAmber/TetrisNESDisasm
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; @information ejona86/taus
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; TetrisGYM - A Tetris Practise ROM
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.include "charmap.asm"
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.include "constants.asm"
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.code
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.segment "PRG_chunk3": absolute
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.include "reset.asm"
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.code
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.segment "VECTORS": absolute
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.addr nmi

tree

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src
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├── audio.asm
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├── boot.asm
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├── charmap.asm
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├── chr
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├── chr.asm
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├── constants.asm
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├── data
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│   ├── bytebcd.asm
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│   ├── demo.asm
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│   ├── mult.asm
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│   └── orientation.asm
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├── gamemode
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│   ├── bootscreen.asm
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│   ├── branch.asm
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│   ├── gametypemenu
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│   │   ├── linecap.asm
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│   │   └── menu.asm
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│   ├── levelmenu.asm
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│   ├── speedtest.asm
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│   └── waitscreen.asm
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├── gamemodestate
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│   ├── branch.asm
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│   ├── checkforabss.asm
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│   ├── handlegameover.asm
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│   ├── initbackground.asm
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│   ├── initstate.asm
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│   ├── pause.asm
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│   ├── updatecounters.asm
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│   └── updateplayer1.asm
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├── header.asm
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├── highscores
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│   ├── data.asm
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│   ├── entry_screen.asm
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│   ├── render_menu.asm
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│   └── util.asm
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├── io.asm
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├── main.asm
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├── modes
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│   ├── controllerinput.asm
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│   ├── debug.asm
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│   ├── events.asm
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│   ├── floor.asm
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│   ├── garbage.asm
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│   ├── hz.asm
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│   ├── initchecker.asm
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│   ├── pace.asm
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│   ├── parity.asm
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│   ├── preset.asm
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│   ├── qtap.asm
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│   ├── saveslots.asm
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│   ├── tapqty.asm
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│   └── tspins.asm
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├── nametables
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│   └── rle.asm
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├── nametables.asm
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├── nmi
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│   ├── nmi.asm
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│   ├── pollcontroller.asm
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│   ├── render.asm
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│   ├── render_hz.asm
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│   ├── render_input_log.asm
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│   ├── render_mode_congratulations_screen.asm
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│   ├── render_mode_level_menu.asm
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│   ├── render_mode_linecap.asm
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│   ├── render_mode_pause.asm
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│   ├── render_mode_play_and_demo.asm
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│   ├── render_mode_rocket.asm
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│   ├── render_mode_scroll.asm
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│   ├── render_mode_speed_test.asm
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│   ├── render_score.asm
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│   └── render_util.asm
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├── palettes.asm
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├── playstate
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│   ├── active.asm
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│   ├── branch.asm
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│   ├── completedrows.asm
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│   ├── gameover_rocket.asm
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│   ├── garbage.asm
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│   ├── lock.asm
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│   ├── preparenext.asm
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│   ├── spawnnext.asm
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│   ├── updatestats.asm
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│   └── util.asm
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├── presets
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│   └── presets.asm
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├── ram.asm
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├── reset.asm
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├── sprites
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│   ├── drawrect.asm
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│   ├── loadsprite.asm
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│   └── piece.asm
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└── util
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├── bytesprite.asm
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├── check_region.asm
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├── core.asm
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├── math.asm
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├── menuthrottle.asm
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├── modetext.asm
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└── strings.asm
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13 directories, 86 files

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