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CHANGELOG.md

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# Changelog
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## [unreleased]
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## 6.0.0
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* Crunch Trainer
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* Marathon Trainer
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* Low Stack Trainer
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* NROM Support
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* MMC3 Support
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* MMC5 Support
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* Switch to semantic versioning
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## [v5 tournament]
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* Linecap Menu (from CTM Masters September 2022)

README.md

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* [Highscores](#highscores)
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* [Tap/Roll Speed Tester](#taproll-speed-tester)
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* [Scoring](#scoring)
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* [Crash](#crash)
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* [Hz Display](#hz-display)
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* [Input Display](#input-display)
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* [Disable Flash](#disable-flash)
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A link to the BPS can be found on the [releases page](https://github.com/kirjavascript/TetrisGYM/releases).
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TetrisGYM supports the mappers MMC1, MMC3, and CNROM. The default build is MMC1.
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TetrisGYM supports being built with mappers NROM, MMC1, MMC3, MMC5, and CNROM.
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The default build produces a file with an MMC1 header, but it also works when treated as CNROM.
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## Trainers
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Hides score until game over.
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## Crash
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![Crash](./assets/screens/crash.png)
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Recreation of the crash conditions and behaviour seen in the original game.
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* Off
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"Normal Gym Mode" - no behaviour caused by the crash bug are present
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* Show
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TODO
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* Topout
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TODO
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* Crash
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## Strict Crash
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By enabling this option the crash triggers based on probabilities will always crash at the earliest opportunity.
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## Hz Display
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![Hz Display](./assets/screens/hz.png)
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* [https://github.com/ejona86/taus](https://github.com/ejona86/taus)
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* [https://github.com/CelestialAmber/TetrisNESDisasm](https://github.com/CelestialAmber/TetrisNESDisasm)
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* [https://github.com/pinobatch/holy-mapperel](https://github.com/pinobatch/holy-mapperel)

assets/screens/crash.png

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