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33 | 33 | * [Highscores](#highscores)
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34 | 34 | * [Tap/Roll Speed Tester](#taproll-speed-tester)
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35 | 35 | * [Scoring](#scoring)
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| 36 | +* [Crash](#crash) |
36 | 37 | * [Hz Display](#hz-display)
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37 | 38 | * [Input Display](#input-display)
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38 | 39 | * [Disable Flash](#disable-flash)
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@@ -66,7 +67,9 @@ ROM CRC32: 1394F57E
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66 | 67 |
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67 | 68 | A link to the BPS can be found on the [releases page](https://github.com/kirjavascript/TetrisGYM/releases).
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68 | 69 |
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69 |
| -TetrisGYM supports the mappers MMC1, MMC3, and CNROM. The default build is MMC1. |
| 70 | +TetrisGYM supports being built with mappers NROM, MMC1, MMC3, MMC5, and CNROM. |
| 71 | + |
| 72 | +The default build produces a file with an MMC1 header, but it also works when treated as CNROM. |
70 | 73 |
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71 | 74 | ## Trainers
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72 | 75 |
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@@ -329,6 +332,24 @@ __Hidden__
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329 | 332 |
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330 | 333 | Hides score until game over.
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331 | 334 |
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| 335 | +## Crash |
| 336 | + |
| 337 | + |
| 338 | + |
| 339 | +Recreation of the crash conditions and behaviour seen in the original game. |
| 340 | + |
| 341 | +* Off |
| 342 | + "Normal Gym Mode" - no behaviour caused by the crash bug are present |
| 343 | +* Show |
| 344 | + TODO |
| 345 | +* Topout |
| 346 | + TODO |
| 347 | +* Crash |
| 348 | + |
| 349 | +## Strict Crash |
| 350 | + |
| 351 | +By enabling this option the crash triggers based on probabilities will always crash at the earliest opportunity. |
| 352 | + |
332 | 353 | ## Hz Display
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333 | 354 |
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334 | 355 | 
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@@ -470,4 +491,3 @@ This project descends from the TAUS disassembly of NES Tetris and has been heavi
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470 | 491 |
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471 | 492 | * [https://github.com/ejona86/taus](https://github.com/ejona86/taus)
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472 | 493 | * [https://github.com/CelestialAmber/TetrisNESDisasm](https://github.com/CelestialAmber/TetrisNESDisasm)
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473 |
| -* [https://github.com/pinobatch/holy-mapperel](https://github.com/pinobatch/holy-mapperel) |
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