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@@ -151,7 +151,9 @@ During gameplay
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* Select + B
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Load state
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Savestates require SRAM to work, but are tested and working on Everdrive / Emulator / MiSTerFPGA.
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Savestates allow you to save and reload playfields as many times as you want. These configurations are stored on your cart, and will persist after poweroff.
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Savestates require SRAM to work. Tested and working on Everdrive / Emulator / MiSTerFPGA.
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Combined with the level editor, savestates are effective for practising specific scenarios.
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