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## [ unreleased]
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* Crunch Mode
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- * Invisible linecap turns entire playfield invisible
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- * Invisible mode preserves original piece colors
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+ * Marathon Mode
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+ * Added hidden score option
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* Famicom Keyboard support
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- * Fixed Floor-0 disabled burns
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* MMC3 Support
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* MMC5 Support
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+ * Invisible linecap turns entire playfield invisible
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+ * Invisible mode preserves original piece colors
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+ * Floor no longer gobbled up by top line clear
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+ * Floor 0 has original no-burns behaviour again
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* Fixed CNROM legal screen CHR bank
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* Fixed CNROM legal to title flicker
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* Block Tool pieces wrap around
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- * Added hidden score option
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- * Added marathon mode
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* 0001 seeds are ignored
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- * Floor no longer gobbled up by top line clear
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## [ v5 tournament]
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* Linecap Menu (from CTM Masters September 2022)
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* [ Tap Quantity] ( #tap-quantity )
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* [ Checkerboard] ( #checkerboard )
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* [ Transition] ( #transition )
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+ * [ Marathon] ( #marathon )
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* [ Garbage] ( #garbage )
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* [ Drought] ( #drought )
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* [ DAS Delay] ( #das-delay )
Original file line number Diff line number Diff line change @@ -99,11 +99,7 @@ fn main() {
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}
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emu. ppu . render_ntsc ( video:: WIDTH ) ;
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- // for _ in 0..5 {
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- view. update ( & emu. ppu . filtered_screen ) ;
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- // }
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+ view. update ( & emu. ppu . filtered_screen ) ;
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} ) ;
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loop {
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}
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