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README.md

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A link to the BPS can be found on the [releases page](https://github.com/kirjavascript/TetrisGYM/releases).
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TetrisGYM supports being built for mappers NROM, MMC1, MMC3, MMC5, and CNROM.
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The default build produces a file with an MMC1 header, but it also works when treated as CNROM.
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The BPS produces a file with an MMC1 header, but it also works when treated as CNROM.
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## Trainers
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Dictate if the NTSC or PAL gameplay mechanics should be used. Should automatically detect region, but can be manually overwritten otherwise.
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## Development / Resources
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## Development
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To build, you need a copy of `node` installed on your system. No other dependencies are required.
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Provide a `clean.nes` file of the unpatched ROM and run `node build.js`
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This project descends from ejona's [https://github.com/ejona86/taus](TAUS) disassembly and [https://github.com/CelestialAmber/TetrisNESDisasm](CelestialAmber's) subsequent take on it.
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TetrisGYM supports being built for mappers NROM, MMC1, MMC3, MMC5, and CNROM.
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Run `node build.js -h` for a list of build options.
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The ROM has been heavily modified. Large parts have been replaced, lots of optimisations, removal of unused code, non-game-mechanics related bugfixes, tooling, and different approaches to the disassembly work itself has taken place.
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This project descends from ejona's [TAUS](https://github.com/ejona86/taus) disassembly and [CelestialAmber's](https://github.com/CelestialAmber/TetrisNESDisasm) subsequent take on it.

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