|
| 1 | +import pygame |
| 2 | +import random |
| 3 | + |
| 4 | + |
| 5 | + |
| 6 | + |
| 7 | +#colors |
| 8 | +white=(255,255,255) |
| 9 | +red=(255,0,0) |
| 10 | +black=(0,0,0) |
| 11 | +x = pygame.init() |
| 12 | +width_of_screen = 900 |
| 13 | +height_of_screen = 600 |
| 14 | +gameWindow = pygame.display.set_mode((width_of_screen,height_of_screen)) |
| 15 | +pygame.display.set_caption("snake game-PythonGeeks") |
| 16 | +pygame.display.update() |
| 17 | +clock = pygame.time.Clock() |
| 18 | +font = pygame.font.SysFont(None,55) |
| 19 | +#display score on the screen |
| 20 | +def score_on_screen(text,color,x,y): |
| 21 | + screen_text = font.render(text, True , color) |
| 22 | + gameWindow.blit(screen_text,[x,y]) |
| 23 | + |
| 24 | + |
| 25 | + |
| 26 | + |
| 27 | +# plotting the snake |
| 28 | +def plot_snake(gameWindow, color ,snake_list,snake_size): |
| 29 | + for x,y in snake_list: |
| 30 | + pygame.draw.rect(gameWindow,color,[x,y,snake_size,snake_size]) |
| 31 | + |
| 32 | + |
| 33 | + |
| 34 | + |
| 35 | +# making the welcome screen |
| 36 | +def welcome(): |
| 37 | + game_exit = False |
| 38 | + while not game_exit: |
| 39 | + gameWindow.fill((255,182,193)) |
| 40 | + score_on_screen("Welcome to snakes game by PythonGeeks",black,90,250) |
| 41 | + score_on_screen("Press spacebar to play",black,232,290) |
| 42 | + for event in pygame.event.get(): |
| 43 | + if event.type==pygame.QUIT: |
| 44 | + game_exit = True |
| 45 | + if event.type==pygame.KEYDOWN: |
| 46 | + if event.key==pygame.K_SPACE: |
| 47 | + game() |
| 48 | + pygame.display.update() |
| 49 | + clock.tick(60) |
| 50 | + |
| 51 | + |
| 52 | + |
| 53 | + |
| 54 | + |
| 55 | +#snake game |
| 56 | +def game(): |
| 57 | + game_exit= False |
| 58 | + game_over= False |
| 59 | + snake_x=45 |
| 60 | + snake_y=55 |
| 61 | + velocity_x= 0 |
| 62 | + velocity_y= 0 |
| 63 | + init_velocity = 5 |
| 64 | + score= 0 |
| 65 | + apple_x = random.randint(20,width_of_screen/2) |
| 66 | + apple_y = random.randint(20,height_of_screen/2) |
| 67 | + snake_size=30 |
| 68 | + snake_list = [] |
| 69 | + snake_length = 1 |
| 70 | + fps=40 |
| 71 | + with open ("highscore.txt","r") as f: |
| 72 | + highscore = f.read() |
| 73 | + while not game_exit: |
| 74 | + if game_over: |
| 75 | + with open ("highscore.txt","w") as f: |
| 76 | + f.write(str(highscore)) |
| 77 | + gameWindow.fill(white) |
| 78 | + score_on_screen("Game Over! Press Enter to continue",red,100,250) |
| 79 | + for event in pygame.event.get(): |
| 80 | + if event.type == pygame.QUIT: |
| 81 | + game_exit = True |
| 82 | + if event.type== pygame.KEYDOWN: |
| 83 | + if event.key == pygame.K_RETURN: |
| 84 | + welcome() |
| 85 | + else: |
| 86 | + for event in pygame.event.get(): |
| 87 | + if event.type == pygame.QUIT: |
| 88 | + game_exit = True |
| 89 | + if event.type==pygame.KEYDOWN: |
| 90 | + if event.key == pygame.K_RIGHT: |
| 91 | + velocity_x = init_velocity |
| 92 | + velocity_y = 0 |
| 93 | + if event.key == pygame.K_LEFT: |
| 94 | + velocity_x = -init_velocity |
| 95 | + velocity_y = 0 |
| 96 | + if event.key == pygame.K_UP: |
| 97 | + velocity_y = -init_velocity |
| 98 | + velocity_x = 0 |
| 99 | + if event.key == pygame.K_DOWN: |
| 100 | + velocity_y = init_velocity |
| 101 | + velocity_x = 0 |
| 102 | + snake_x+=velocity_x |
| 103 | + snake_y+=velocity_y |
| 104 | + if abs(snake_x - apple_x)<20 and abs(snake_y - apple_y)<20: |
| 105 | + score+=10 |
| 106 | + apple_x = random.randint(20,width_of_screen/2) |
| 107 | + apple_y = random.randint(20,height_of_screen/2) |
| 108 | + snake_length+=5 |
| 109 | + if score>int(highscore): |
| 110 | + highscore = score |
| 111 | + gameWindow.fill(white) |
| 112 | + score_on_screen("Score: "+str(score) + " highscore: "+str(highscore),red,5,5) |
| 113 | + pygame.draw.rect(gameWindow,red,[apple_x,apple_y,snake_size,snake_size]) |
| 114 | + head=[] |
| 115 | + head.append(snake_x) |
| 116 | + head.append(snake_y) |
| 117 | + snake_list.append(head) |
| 118 | + if len(snake_list)>snake_length: |
| 119 | + del snake_list[0] |
| 120 | + if head in snake_list[:-1]: |
| 121 | + game_over=True |
| 122 | + if snake_x<0 or snake_x>width_of_screen or snake_y<0 or snake_y>height_of_screen: |
| 123 | + game_over = True |
| 124 | + plot_snake(gameWindow,black,snake_list,snake_size) |
| 125 | + pygame.draw.rect(gameWindow,black,[snake_x,snake_y,snake_size,snake_size]) |
| 126 | + pygame.display.update() |
| 127 | + clock.tick(fps) |
| 128 | + pygame.quit() |
| 129 | + quit() |
| 130 | +welcome() |
| 131 | + |
| 132 | + |
| 133 | + |
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