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| 1 | +<!DOCTYPE html> |
| 2 | +<html lang="en"> |
| 3 | + <head> |
| 4 | + <meta charset="utf-8"> |
| 5 | + <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0"> |
| 6 | + <title>space_odyssey</title> |
| 7 | + <style> |
| 8 | +html, body, #canvas { |
| 9 | + margin: 0; |
| 10 | + padding: 0; |
| 11 | + border: 0; |
| 12 | +} |
| 13 | + |
| 14 | +body { |
| 15 | + color: white; |
| 16 | + background-color: black; |
| 17 | + overflow: hidden; |
| 18 | + touch-action: none; |
| 19 | +} |
| 20 | + |
| 21 | +#canvas { |
| 22 | + display: block; |
| 23 | +} |
| 24 | + |
| 25 | +#canvas:focus { |
| 26 | + outline: none; |
| 27 | +} |
| 28 | + |
| 29 | +#status, #status-splash, #status-progress { |
| 30 | + position: absolute; |
| 31 | + left: 0; |
| 32 | + right: 0; |
| 33 | +} |
| 34 | + |
| 35 | +#status, #status-splash { |
| 36 | + top: 0; |
| 37 | + bottom: 0; |
| 38 | +} |
| 39 | + |
| 40 | +#status { |
| 41 | + background-color: #242424; |
| 42 | + display: flex; |
| 43 | + flex-direction: column; |
| 44 | + justify-content: center; |
| 45 | + align-items: center; |
| 46 | + visibility: hidden; |
| 47 | +} |
| 48 | + |
| 49 | +#status-splash { |
| 50 | + max-height: 100%; |
| 51 | + max-width: 100%; |
| 52 | + margin: auto; |
| 53 | +} |
| 54 | + |
| 55 | +#status-splash.show-image--false { |
| 56 | + display: none; |
| 57 | +} |
| 58 | + |
| 59 | +#status-splash.fullsize--true { |
| 60 | + height: 100%; |
| 61 | + width: 100%; |
| 62 | + object-fit: contain; |
| 63 | +} |
| 64 | + |
| 65 | +#status-splash.use-filter--false { |
| 66 | + image-rendering: pixelated; |
| 67 | +} |
| 68 | + |
| 69 | +#status-progress, #status-notice { |
| 70 | + display: none; |
| 71 | +} |
| 72 | + |
| 73 | +#status-progress { |
| 74 | + bottom: 10%; |
| 75 | + width: 50%; |
| 76 | + margin: 0 auto; |
| 77 | +} |
| 78 | + |
| 79 | +#status-notice { |
| 80 | + background-color: #5b3943; |
| 81 | + border-radius: 0.5rem; |
| 82 | + border: 1px solid #9b3943; |
| 83 | + color: #e0e0e0; |
| 84 | + font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif; |
| 85 | + line-height: 1.3; |
| 86 | + margin: 0 2rem; |
| 87 | + overflow: hidden; |
| 88 | + padding: 1rem; |
| 89 | + text-align: center; |
| 90 | + z-index: 1; |
| 91 | +} |
| 92 | + </style> |
| 93 | + <link id="-gd-engine-icon" rel="icon" type="image/png" href="space_odyssey.icon.png" /> |
| 94 | +<link rel="apple-touch-icon" href="space_odyssey.apple-touch-icon.png"/> |
| 95 | + |
| 96 | + </head> |
| 97 | + <body> |
| 98 | + <canvas id="canvas"> |
| 99 | + Your browser does not support the canvas tag. |
| 100 | + </canvas> |
| 101 | + |
| 102 | + <noscript> |
| 103 | + Your browser does not support JavaScript. |
| 104 | + </noscript> |
| 105 | + |
| 106 | + <div id="status"> |
| 107 | + <img id="status-splash" class="show-image--true fullsize--true use-filter--true" src="space_odyssey.png" alt=""> |
| 108 | + <progress id="status-progress"></progress> |
| 109 | + <div id="status-notice"></div> |
| 110 | + </div> |
| 111 | + |
| 112 | + <script src="space_odyssey.js"></script> |
| 113 | + <script> |
| 114 | +const GODOT_CONFIG = {"args":[],"canvasResizePolicy":2,"ensureCrossOriginIsolationHeaders":true,"executable":"space_odyssey","experimentalVK":false,"fileSizes":{"space_odyssey.pck":946064,"space_odyssey.wasm":43699190},"focusCanvas":true,"gdextensionLibs":[]}; |
| 115 | +const GODOT_THREADS_ENABLED = false; |
| 116 | +const engine = new Engine(GODOT_CONFIG); |
| 117 | + |
| 118 | +(function () { |
| 119 | + const statusOverlay = document.getElementById('status'); |
| 120 | + const statusProgress = document.getElementById('status-progress'); |
| 121 | + const statusNotice = document.getElementById('status-notice'); |
| 122 | + |
| 123 | + let initializing = true; |
| 124 | + let statusMode = ''; |
| 125 | + |
| 126 | + function setStatusMode(mode) { |
| 127 | + if (statusMode === mode || !initializing) { |
| 128 | + return; |
| 129 | + } |
| 130 | + if (mode === 'hidden') { |
| 131 | + statusOverlay.remove(); |
| 132 | + initializing = false; |
| 133 | + return; |
| 134 | + } |
| 135 | + statusOverlay.style.visibility = 'visible'; |
| 136 | + statusProgress.style.display = mode === 'progress' ? 'block' : 'none'; |
| 137 | + statusNotice.style.display = mode === 'notice' ? 'block' : 'none'; |
| 138 | + statusMode = mode; |
| 139 | + } |
| 140 | + |
| 141 | + function setStatusNotice(text) { |
| 142 | + while (statusNotice.lastChild) { |
| 143 | + statusNotice.removeChild(statusNotice.lastChild); |
| 144 | + } |
| 145 | + const lines = text.split('\n'); |
| 146 | + lines.forEach((line) => { |
| 147 | + statusNotice.appendChild(document.createTextNode(line)); |
| 148 | + statusNotice.appendChild(document.createElement('br')); |
| 149 | + }); |
| 150 | + } |
| 151 | + |
| 152 | + function displayFailureNotice(err) { |
| 153 | + console.error(err); |
| 154 | + if (err instanceof Error) { |
| 155 | + setStatusNotice(err.message); |
| 156 | + } else if (typeof err === 'string') { |
| 157 | + setStatusNotice(err); |
| 158 | + } else { |
| 159 | + setStatusNotice('An unknown error occurred.'); |
| 160 | + } |
| 161 | + setStatusMode('notice'); |
| 162 | + initializing = false; |
| 163 | + } |
| 164 | + |
| 165 | + const missing = Engine.getMissingFeatures({ |
| 166 | + threads: GODOT_THREADS_ENABLED, |
| 167 | + }); |
| 168 | + |
| 169 | + if (missing.length !== 0) { |
| 170 | + if (GODOT_CONFIG['serviceWorker'] && GODOT_CONFIG['ensureCrossOriginIsolationHeaders'] && 'serviceWorker' in navigator) { |
| 171 | + let serviceWorkerRegistrationPromise; |
| 172 | + try { |
| 173 | + serviceWorkerRegistrationPromise = navigator.serviceWorker.getRegistration(); |
| 174 | + } catch (err) { |
| 175 | + serviceWorkerRegistrationPromise = Promise.reject(new Error('Service worker registration failed.')); |
| 176 | + } |
| 177 | + // There's a chance that installing the service worker would fix the issue |
| 178 | + Promise.race([ |
| 179 | + serviceWorkerRegistrationPromise.then((registration) => { |
| 180 | + if (registration != null) { |
| 181 | + return Promise.reject(new Error('Service worker already exists.')); |
| 182 | + } |
| 183 | + return registration; |
| 184 | + }).then(() => engine.installServiceWorker()), |
| 185 | + // For some reason, `getRegistration()` can stall |
| 186 | + new Promise((resolve) => { |
| 187 | + setTimeout(() => resolve(), 2000); |
| 188 | + }), |
| 189 | + ]).then(() => { |
| 190 | + // Reload if there was no error. |
| 191 | + window.location.reload(); |
| 192 | + }).catch((err) => { |
| 193 | + console.error('Error while registering service worker:', err); |
| 194 | + }); |
| 195 | + } else { |
| 196 | + // Display the message as usual |
| 197 | + const missingMsg = 'Error\nThe following features required to run Godot projects on the Web are missing:\n'; |
| 198 | + displayFailureNotice(missingMsg + missing.join('\n')); |
| 199 | + } |
| 200 | + } else { |
| 201 | + setStatusMode('progress'); |
| 202 | + engine.startGame({ |
| 203 | + 'onProgress': function (current, total) { |
| 204 | + if (current > 0 && total > 0) { |
| 205 | + statusProgress.value = current; |
| 206 | + statusProgress.max = total; |
| 207 | + } else { |
| 208 | + statusProgress.removeAttribute('value'); |
| 209 | + statusProgress.removeAttribute('max'); |
| 210 | + } |
| 211 | + }, |
| 212 | + }).then(() => { |
| 213 | + setStatusMode('hidden'); |
| 214 | + }, displayFailureNotice); |
| 215 | + } |
| 216 | +}()); |
| 217 | + </script> |
| 218 | + </body> |
| 219 | +</html> |
| 220 | + |
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