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sup_int.lua
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8198 lines (8195 loc) · 297 KB
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-- This file is automatically generated, do not edit!
-- Path of Building
--
-- Intelligence support gems
-- Skill data (c) Grinding Gear Games
--
local skills, mod, flag, skill = ...
skills["SupportAbidingHexPlayer"] = {
name = "Abiding Hex",
description = "Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.",
color = 3,
support = true,
requireSkillTypes = { SkillType.AppliesCurse, },
addSkillTypes = { },
excludeSkillTypes = { SkillType.Persistent, },
gemFamily = { "AbidingHex",},
ignoreMinionTypes = true,
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Abiding Hex",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
constantStats = {
{ "support_consume_power_charge_to_gain_curse_duration_+%_final", 80 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportExplosiveGrowthPlayerTwo"] = {
name = "Accelerated Growth II",
description = "Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Plant, },
addSkillTypes = { },
excludeSkillTypes = { },
gemFamily = { "AcceleratedGrowth",},
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Accelerated Growth II",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
stats = {
"support_explosive_growth_trigger_explosion_on_plant_growth",
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["TriggeredExplosiveGrowthPlayerTwo"] = {
name = "Accelerated Growth",
hidden = true,
description = "Spawn a verdant flower that grows and explodes.",
skillTypes = { [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.SkillGrantedBySupport] = true, [SkillType.AttackInPlace] = true, [SkillType.Spell] = true, },
castTime = 0,
qualityStats = {
},
levels = {
[1] = { critChance = 10, levelRequirement = 0, },
[2] = { critChance = 10, levelRequirement = 0, },
[3] = { critChance = 10, levelRequirement = 0, },
[4] = { critChance = 10, levelRequirement = 0, },
[5] = { critChance = 10, levelRequirement = 0, },
[6] = { critChance = 10, levelRequirement = 0, },
[7] = { critChance = 10, levelRequirement = 0, },
[8] = { critChance = 10, levelRequirement = 0, },
[9] = { critChance = 10, levelRequirement = 0, },
[10] = { critChance = 10, levelRequirement = 0, },
[11] = { critChance = 10, levelRequirement = 0, },
[12] = { critChance = 10, levelRequirement = 0, },
[13] = { critChance = 10, levelRequirement = 0, },
[14] = { critChance = 10, levelRequirement = 0, },
[15] = { critChance = 10, levelRequirement = 0, },
[16] = { critChance = 10, levelRequirement = 0, },
[17] = { critChance = 10, levelRequirement = 0, },
[18] = { critChance = 10, levelRequirement = 0, },
[19] = { critChance = 10, levelRequirement = 0, },
[20] = { critChance = 10, levelRequirement = 0, },
[21] = { critChance = 10, levelRequirement = 0, },
[22] = { critChance = 10, levelRequirement = 0, },
[23] = { critChance = 10, levelRequirement = 0, },
[24] = { critChance = 10, levelRequirement = 0, },
[25] = { critChance = 10, levelRequirement = 0, },
[26] = { critChance = 10, levelRequirement = 0, },
[27] = { critChance = 10, levelRequirement = 0, },
[28] = { critChance = 10, levelRequirement = 0, },
[29] = { critChance = 10, levelRequirement = 0, },
[30] = { critChance = 10, levelRequirement = 0, },
[31] = { critChance = 10, levelRequirement = 0, },
[32] = { critChance = 10, levelRequirement = 0, },
[33] = { critChance = 10, levelRequirement = 0, },
[34] = { critChance = 10, levelRequirement = 0, },
[35] = { critChance = 10, levelRequirement = 0, },
[36] = { critChance = 10, levelRequirement = 0, },
[37] = { critChance = 10, levelRequirement = 0, },
[38] = { critChance = 10, levelRequirement = 0, },
[39] = { critChance = 10, levelRequirement = 0, },
[40] = { critChance = 10, levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Accelerated Growth",
baseEffectiveness = 1.2000000476837,
incrementalEffectiveness = 0.12999999523163,
damageIncrementalEffectiveness = 0.0082000000402331,
statDescriptionScope = "triggered_explosive_growth",
baseFlags = {
},
constantStats = {
{ "triggered_by_support_explosive_growth_%", 100 },
{ "active_skill_base_area_of_effect_radius", 18 },
{ "support_explosive_growth_explosion_delay_X_ms", 1200 },
{ "active_skill_base_secondary_area_of_effect_radius", 20 },
{ "global_chance_to_blind_on_hit_%", 100 },
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"triggerable_in_any_set",
},
notMinionStat = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
},
levels = {
[1] = { 4, 6, statInterpolation = { 1, 1, }, actorLevel = 1, },
[2] = { 5, 8, statInterpolation = { 1, 1, }, actorLevel = 3.4519999027252, },
[3] = { 7, 10, statInterpolation = { 1, 1, }, actorLevel = 6.7670001983643, },
[4] = { 9, 13, statInterpolation = { 1, 1, }, actorLevel = 10.307999610901, },
[5] = { 11, 17, statInterpolation = { 1, 1, }, actorLevel = 14.074999809265, },
[6] = { 14, 21, statInterpolation = { 1, 1, }, actorLevel = 18.068000793457, },
[7] = { 17, 25, statInterpolation = { 1, 1, }, actorLevel = 22.287000656128, },
[8] = { 20, 30, statInterpolation = { 1, 1, }, actorLevel = 26.732000350952, },
[9] = { 24, 36, statInterpolation = { 1, 1, }, actorLevel = 31.40299987793, },
[10] = { 28, 42, statInterpolation = { 1, 1, }, actorLevel = 36.299999237061, },
[11] = { 32, 49, statInterpolation = { 1, 1, }, actorLevel = 41.423000335693, },
[12] = { 38, 57, statInterpolation = { 1, 1, }, actorLevel = 46.771999359131, },
[13] = { 44, 65, statInterpolation = { 1, 1, }, actorLevel = 52.34700012207, },
[14] = { 50, 75, statInterpolation = { 1, 1, }, actorLevel = 58.147998809814, },
[15] = { 58, 86, statInterpolation = { 1, 1, }, actorLevel = 64.175003051758, },
[16] = { 66, 99, statInterpolation = { 1, 1, }, actorLevel = 70.428001403809, },
[17] = { 75, 113, statInterpolation = { 1, 1, }, actorLevel = 76.906997680664, },
[18] = { 86, 129, statInterpolation = { 1, 1, }, actorLevel = 83.611999511719, },
[19] = { 98, 147, statInterpolation = { 1, 1, }, actorLevel = 90.542999267578, },
[20] = { 111, 167, statInterpolation = { 1, 1, }, actorLevel = 97.699996948242, },
[21] = { 127, 190, statInterpolation = { 1, 1, }, actorLevel = 105.08300018311, },
[22] = { 144, 216, statInterpolation = { 1, 1, }, actorLevel = 112.69200134277, },
[23] = { 164, 246, statInterpolation = { 1, 1, }, actorLevel = 120.52700042725, },
[24] = { 186, 279, statInterpolation = { 1, 1, }, actorLevel = 128.58799743652, },
[25] = { 211, 317, statInterpolation = { 1, 1, }, actorLevel = 136.875, },
[26] = { 240, 360, statInterpolation = { 1, 1, }, actorLevel = 145.38800048828, },
[27] = { 272, 408, statInterpolation = { 1, 1, }, actorLevel = 154.12699890137, },
[28] = { 309, 464, statInterpolation = { 1, 1, }, actorLevel = 163.09199523926, },
[29] = { 351, 527, statInterpolation = { 1, 1, }, actorLevel = 172.28300476074, },
[30] = { 400, 599, statInterpolation = { 1, 1, }, actorLevel = 181.69999694824, },
[31] = { 454, 682, statInterpolation = { 1, 1, }, actorLevel = 191.34300231934, },
[32] = { 517, 776, statInterpolation = { 1, 1, }, actorLevel = 201.21200561523, },
[33] = { 589, 883, statInterpolation = { 1, 1, }, actorLevel = 211.30700683594, },
[34] = { 671, 1006, statInterpolation = { 1, 1, }, actorLevel = 221.62800598145, },
[35] = { 765, 1148, statInterpolation = { 1, 1, }, actorLevel = 232.17500305176, },
[36] = { 873, 1310, statInterpolation = { 1, 1, }, actorLevel = 242.94799804688, },
[37] = { 997, 1496, statInterpolation = { 1, 1, }, actorLevel = 253.94700622559, },
[38] = { 1140, 1710, statInterpolation = { 1, 1, }, actorLevel = 265.17199707031, },
[39] = { 1305, 1957, statInterpolation = { 1, 1, }, actorLevel = 276.62298583984, },
[40] = { 1494, 2241, statInterpolation = { 1, 1, }, actorLevel = 288.29998779297, },
},
},
}
}
skills["SupportExplosiveGrowthPlayer"] = {
name = "Accelerated Growth",
description = "Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Plant, },
addSkillTypes = { },
excludeSkillTypes = { },
gemFamily = { "AcceleratedGrowth",},
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Accelerated Growth",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
stats = {
"support_explosive_growth_trigger_explosion_on_plant_growth",
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["TriggeredExplosiveGrowthPlayer"] = {
name = "Accelerated Growth",
hidden = true,
description = "Spawn a verdant flower that grows and explodes.",
skillTypes = { [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.SkillGrantedBySupport] = true, [SkillType.AttackInPlace] = true, [SkillType.Spell] = true, },
castTime = 0,
qualityStats = {
},
levels = {
[1] = { critChance = 10, levelRequirement = 0, },
[2] = { critChance = 10, levelRequirement = 0, },
[3] = { critChance = 10, levelRequirement = 0, },
[4] = { critChance = 10, levelRequirement = 0, },
[5] = { critChance = 10, levelRequirement = 0, },
[6] = { critChance = 10, levelRequirement = 0, },
[7] = { critChance = 10, levelRequirement = 0, },
[8] = { critChance = 10, levelRequirement = 0, },
[9] = { critChance = 10, levelRequirement = 0, },
[10] = { critChance = 10, levelRequirement = 0, },
[11] = { critChance = 10, levelRequirement = 0, },
[12] = { critChance = 10, levelRequirement = 0, },
[13] = { critChance = 10, levelRequirement = 0, },
[14] = { critChance = 10, levelRequirement = 0, },
[15] = { critChance = 10, levelRequirement = 0, },
[16] = { critChance = 10, levelRequirement = 0, },
[17] = { critChance = 10, levelRequirement = 0, },
[18] = { critChance = 10, levelRequirement = 0, },
[19] = { critChance = 10, levelRequirement = 0, },
[20] = { critChance = 10, levelRequirement = 0, },
[21] = { critChance = 10, levelRequirement = 0, },
[22] = { critChance = 10, levelRequirement = 0, },
[23] = { critChance = 10, levelRequirement = 0, },
[24] = { critChance = 10, levelRequirement = 0, },
[25] = { critChance = 10, levelRequirement = 0, },
[26] = { critChance = 10, levelRequirement = 0, },
[27] = { critChance = 10, levelRequirement = 0, },
[28] = { critChance = 10, levelRequirement = 0, },
[29] = { critChance = 10, levelRequirement = 0, },
[30] = { critChance = 10, levelRequirement = 0, },
[31] = { critChance = 10, levelRequirement = 0, },
[32] = { critChance = 10, levelRequirement = 0, },
[33] = { critChance = 10, levelRequirement = 0, },
[34] = { critChance = 10, levelRequirement = 0, },
[35] = { critChance = 10, levelRequirement = 0, },
[36] = { critChance = 10, levelRequirement = 0, },
[37] = { critChance = 10, levelRequirement = 0, },
[38] = { critChance = 10, levelRequirement = 0, },
[39] = { critChance = 10, levelRequirement = 0, },
[40] = { critChance = 10, levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Accelerated Growth",
baseEffectiveness = 1.2000000476837,
incrementalEffectiveness = 0.12999999523163,
damageIncrementalEffectiveness = 0.0082000000402331,
statDescriptionScope = "triggered_explosive_growth",
baseFlags = {
},
constantStats = {
{ "triggered_by_support_explosive_growth_%", 100 },
{ "active_skill_base_area_of_effect_radius", 18 },
{ "support_explosive_growth_explosion_delay_X_ms", 1200 },
{ "active_skill_base_secondary_area_of_effect_radius", 10 },
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"triggerable_in_any_set",
},
notMinionStat = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
},
levels = {
[1] = { 4, 6, statInterpolation = { 1, 1, }, actorLevel = 1, },
[2] = { 5, 8, statInterpolation = { 1, 1, }, actorLevel = 3.4519999027252, },
[3] = { 7, 10, statInterpolation = { 1, 1, }, actorLevel = 6.7670001983643, },
[4] = { 9, 13, statInterpolation = { 1, 1, }, actorLevel = 10.307999610901, },
[5] = { 11, 17, statInterpolation = { 1, 1, }, actorLevel = 14.074999809265, },
[6] = { 14, 21, statInterpolation = { 1, 1, }, actorLevel = 18.068000793457, },
[7] = { 17, 25, statInterpolation = { 1, 1, }, actorLevel = 22.287000656128, },
[8] = { 20, 30, statInterpolation = { 1, 1, }, actorLevel = 26.732000350952, },
[9] = { 24, 36, statInterpolation = { 1, 1, }, actorLevel = 31.40299987793, },
[10] = { 28, 42, statInterpolation = { 1, 1, }, actorLevel = 36.299999237061, },
[11] = { 32, 49, statInterpolation = { 1, 1, }, actorLevel = 41.423000335693, },
[12] = { 38, 57, statInterpolation = { 1, 1, }, actorLevel = 46.771999359131, },
[13] = { 44, 65, statInterpolation = { 1, 1, }, actorLevel = 52.34700012207, },
[14] = { 50, 75, statInterpolation = { 1, 1, }, actorLevel = 58.147998809814, },
[15] = { 58, 86, statInterpolation = { 1, 1, }, actorLevel = 64.175003051758, },
[16] = { 66, 99, statInterpolation = { 1, 1, }, actorLevel = 70.428001403809, },
[17] = { 75, 113, statInterpolation = { 1, 1, }, actorLevel = 76.906997680664, },
[18] = { 86, 129, statInterpolation = { 1, 1, }, actorLevel = 83.611999511719, },
[19] = { 98, 147, statInterpolation = { 1, 1, }, actorLevel = 90.542999267578, },
[20] = { 111, 167, statInterpolation = { 1, 1, }, actorLevel = 97.699996948242, },
[21] = { 127, 190, statInterpolation = { 1, 1, }, actorLevel = 105.08300018311, },
[22] = { 144, 216, statInterpolation = { 1, 1, }, actorLevel = 112.69200134277, },
[23] = { 164, 246, statInterpolation = { 1, 1, }, actorLevel = 120.52700042725, },
[24] = { 186, 279, statInterpolation = { 1, 1, }, actorLevel = 128.58799743652, },
[25] = { 211, 317, statInterpolation = { 1, 1, }, actorLevel = 136.875, },
[26] = { 240, 360, statInterpolation = { 1, 1, }, actorLevel = 145.38800048828, },
[27] = { 272, 408, statInterpolation = { 1, 1, }, actorLevel = 154.12699890137, },
[28] = { 309, 464, statInterpolation = { 1, 1, }, actorLevel = 163.09199523926, },
[29] = { 351, 527, statInterpolation = { 1, 1, }, actorLevel = 172.28300476074, },
[30] = { 400, 599, statInterpolation = { 1, 1, }, actorLevel = 181.69999694824, },
[31] = { 454, 682, statInterpolation = { 1, 1, }, actorLevel = 191.34300231934, },
[32] = { 517, 776, statInterpolation = { 1, 1, }, actorLevel = 201.21200561523, },
[33] = { 589, 883, statInterpolation = { 1, 1, }, actorLevel = 211.30700683594, },
[34] = { 671, 1006, statInterpolation = { 1, 1, }, actorLevel = 221.62800598145, },
[35] = { 765, 1148, statInterpolation = { 1, 1, }, actorLevel = 232.17500305176, },
[36] = { 873, 1310, statInterpolation = { 1, 1, }, actorLevel = 242.94799804688, },
[37] = { 997, 1496, statInterpolation = { 1, 1, }, actorLevel = 253.94700622559, },
[38] = { 1140, 1710, statInterpolation = { 1, 1, }, actorLevel = 265.17199707031, },
[39] = { 1305, 1957, statInterpolation = { 1, 1, }, actorLevel = 276.62298583984, },
[40] = { 1494, 2241, statInterpolation = { 1, 1, }, actorLevel = 288.29998779297, },
},
},
}
}
skills["SupportAcrimonyPlayer"] = {
name = "Acrimony",
description = "Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.",
color = 3,
support = true,
requireSkillTypes = { SkillType.DegenOnlySpellDamage, SkillType.DamageOverTime, },
addSkillTypes = { },
excludeSkillTypes = { },
gemFamily = { "Acrimony",},
ignoreMinionTypes = true,
levels = {
[1] = { levelRequirement = 0, manaMultiplier = 10, },
},
statSets = {
[1] = {
label = "Acrimony",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
constantStats = {
{ "skill_enemies_affected_by_non_ailment_damage_over_time_life_regeneration_rate_+%", -50 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportAdvancingStormPlayer"] = {
name = "Advancing Storm",
description = "Supports Spells which create Storms, causing them to originate from the player and move towards the target location. Cannot Support Triggered Skills.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Storm, SkillType.Spell, SkillType.AND, },
addSkillTypes = { },
excludeSkillTypes = { SkillType.Persistent, SkillType.HasUsageCondition, SkillType.SupportedByCleanse, SkillType.NOT, SkillType.AND, SkillType.HasReservation, SkillType.UsedByTotem, SkillType.Triggered, },
gemFamily = { "MovingStorms",},
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Advancing Storm",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
constantStats = {
{ "storm_base_movement_speed", 25 },
},
stats = {
"storm_skills_spawn_at_initiator_location",
"self_targeted_storm_skills_target_a_location_instead",
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportAhnsCitadelPlayer"] = {
name = "Ahn's Citadel",
description = "Supports skills that create walls in a line, causing them to instead be created along a fissure.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Wall, },
addSkillTypes = { SkillType.CreatesFissure, },
excludeSkillTypes = { },
gemFamily = { "Fortress",},
isLineage = true,
flavourText = {"As possessed golems ravaged the land, Aul - crowned Ahn", "by blood and tyranny - began the last ritual, causing azurite", "crystals to rupture and grow throughout his doomed citadel.", },
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Ahn's Citadel",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
constantStats = {
{ "wall_maximum_length_+%", 65 },
},
stats = {
"wall_is_created_along_a_fissure_instead",
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportAmbrosiaPlayerTwo"] = {
name = "Ambrosia II",
description = "Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Damage, SkillType.Attack, SkillType.CrossbowSkill, SkillType.CrossbowAmmoSkill, },
addSkillTypes = { },
excludeSkillTypes = { SkillType.Persistent, SkillType.Minion, SkillType.UsedByTotem, SkillType.SummonsTotem, SkillType.Triggered, SkillType.Meta, },
gemFamily = { "Ambrosia",},
ignoreMinionTypes = true,
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Ambrosia II",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["consume_%_of_maximum_mana_flask_charges_on_skill_use"] = {
mod("Multiplier:ManaFlaskMaxChargesPercent", "BASE", nil),
},
["gain_%_damage_as_lighting_per_mana_flask_charge_consumed"] = {
mod("DamageGainAsLightning", "BASE", nil, 0, 0, { type = "Multiplier", var = "ManaFlaskChargeConsumed"}),
},
},
baseFlags = {
},
baseMods = {
mod("Multiplier:ManaFlaskChargeConsumed", "BASE", 1, 0, 0, { type = "PercentStat", stat = "ManaFlask1MaxCharges", percentVar = "ManaFlaskMaxChargesPercent", floor = true }),
mod("Multiplier:ManaFlaskChargeConsumed", "BASE", 1, 0, 0, { type = "PercentStat", stat = "ManaFlask2MaxCharges", percentVar = "ManaFlaskMaxChargesPercent", floor = true }),
},
constantStats = {
{ "consume_%_of_maximum_mana_flask_charges_on_skill_use", 35 },
{ "gain_%_damage_as_lighting_per_mana_flask_charge_consumed", 1 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportAmbrosiaPlayer"] = {
name = "Ambrosia",
description = "Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Damage, SkillType.Attack, SkillType.CrossbowSkill, SkillType.CrossbowAmmoSkill, },
addSkillTypes = { },
excludeSkillTypes = { SkillType.Persistent, SkillType.Minion, SkillType.UsedByTotem, SkillType.SummonsTotem, SkillType.Triggered, SkillType.Meta, },
gemFamily = { "Ambrosia",},
ignoreMinionTypes = true,
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Ambrosia",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["consume_%_of_maximum_mana_flask_charges_on_skill_use"] = {
mod("Multiplier:ManaFlaskMaxChargesPercent", "BASE", nil),
},
["gain_%_damage_as_lighting_per_mana_flask_charge_consumed"] = {
mod("DamageGainAsLightning", "BASE", nil, 0, 0, { type = "Multiplier", var = "ManaFlaskChargeConsumed"}),
},
},
baseFlags = {
},
baseMods = {
mod("Multiplier:ManaFlaskChargeConsumed", "BASE", 1, 0, 0, { type = "PercentStat", stat = "ManaFlask1MaxCharges", percentVar = "ManaFlaskMaxChargesPercent", floor = true }),
mod("Multiplier:ManaFlaskChargeConsumed", "BASE", 1, 0, 0, { type = "PercentStat", stat = "ManaFlask2MaxCharges", percentVar = "ManaFlaskMaxChargesPercent", floor = true }),
},
constantStats = {
{ "consume_%_of_maximum_mana_flask_charges_on_skill_use", 14 },
{ "gain_%_damage_as_lighting_per_mana_flask_charge_consumed", 2 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportAmbushPlayer"] = {
name = "Ambush",
description = "Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Attack, SkillType.Damage, SkillType.CrossbowAmmoSkill, },
addSkillTypes = { },
excludeSkillTypes = { },
gemFamily = { "Ambush",},
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Ambush",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_ambush_critical_strike_chance_vs_enemies_on_full_life_+%_final"] = {
mod("CritChance", "MORE", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "FullLife" }),
},
},
baseFlags = {
},
constantStats = {
{ "support_ambush_critical_strike_chance_vs_enemies_on_full_life_+%_final", 100 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportArbitersIgnitionPlayer"] = {
name = "Arbiter's Ignition",
description = "Supports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Spell, SkillType.Damage, SkillType.AND, },
addSkillTypes = { },
excludeSkillTypes = { },
gemFamily = { "ArbiterLineage",},
isLineage = true,
flavourText = {"\"This carving seems to depict curled bodies floating in vats...", "the next shows all but one of them dying. What were they", "trying to do? It seems they kept trying... kept experimenting...\"", },
ignoreMinionTypes = true,
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Arbiter's Ignition",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
constantStats = {
{ "gain_archon_elemental_when_you_ignite_enemy_chance_%", 100 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportArcaneSurgePlayer"] = {
name = "Arcane Surge",
description = "Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Spell, },
addSkillTypes = { SkillType.Duration, },
excludeSkillTypes = { SkillType.Persistent, SkillType.Trapped, SkillType.RemoteMined, SkillType.SummonsTotem, SkillType.UsedByTotem, SkillType.Triggered, SkillType.HasReservation, SkillType.ReservationBecomesCost, SkillType.NOT, SkillType.AND, },
gemFamily = { "ArcaneSurge",},
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Arcane Surge",
incrementalEffectiveness = 0.092720001935959,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
constantStats = {
{ "support_arcane_surge_base_duration_ms", 10000 },
{ "support_arcane_surge_gain_buff_on_%_of_maximum_mana_use_threshold", 100 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportAstralProjectionPlayer"] = {
name = "Astral Projection",
description = "Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Nova, },
addSkillTypes = { },
excludeSkillTypes = { },
gemFamily = { "AstralProjection",},
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Astral Projection",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_astral_projection_aoe_+%_final"] = {
mod("AreaOfEffect", "MORE", nil),
},
},
baseFlags = {
},
constantStats = {
{ "support_astral_projection_aoe_+%_final", -25 },
},
stats = {
"nova_skills_cast_at_target_location",
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportAtzirisAllurePlayer"] = {
name = "Atziri's Allure",
description = "Supports Curse Spells you cast yourself, causing those Curses to ignore the usual Curse Limit, but be reflected back to you when inflicted.",
color = 3,
support = true,
requireSkillTypes = { SkillType.AppliesCurse, },
addSkillTypes = { },
excludeSkillTypes = { SkillType.Trapped, SkillType.RemoteMined, SkillType.UsedByTotem, SkillType.Triggered, },
gemFamily = { "AtziriAllureLineage",},
isLineage = true,
flavourText = {"Such was her seductive power, every noble in the court fell", "over themselves to do her bidding. Winning a single glance", "away from her mirror meant more than their lives.", },
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Atziri's Allure",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_atziri_curse_effect_+%_final"] = {
mod("CurseEffect", "MORE", nil),
},
},
baseFlags = {
},
constantStats = {
{ "support_atziri_curse_effect_+%_final", -20 },
},
stats = {
"curses_reflected_to_self",
"curse_ignores_curse_limit",
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportBhatairsVengeancePlayer"] = {
name = "Bhatair's Vengeance",
description = "Supports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time. ",
color = 3,
support = true,
requireSkillTypes = { SkillType.Attack, SkillType.CrossbowAmmoSkill, SkillType.Warcry, },
addSkillTypes = { SkillType.Duration, },
excludeSkillTypes = { SkillType.Persistent, SkillType.Trapped, SkillType.RemoteMined, SkillType.SummonsTotem, SkillType.Triggered, SkillType.UsedByTotem, },
gemFamily = { "IceBite",},
isLineage = true,
flavourText = {"It is said that the Steward of Tales roams Wraeclast still,", "lost in the form of a Wyvern, full of sorrow and fury at", "the loss of his beloved pupils to the King in the Mists...", },
ignoreMinionTypes = true,
levels = {
[1] = { levelRequirement = 0, manaMultiplier = 10, },
},
statSets = {
[1] = {
label = "Bhatair's Vengeance",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
constantStats = {
{ "supported_skill_grants_shatter_fang_to_you_and_allies_in_presence_for_base_X_ms_on_freeze", 20000 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportBiddingPlayer"] = {
name = "Bidding I",
description = "Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.",
color = 3,
support = true,
requireSkillTypes = { SkillType.CommandableMinion, SkillType.CommandsMinions, },
addSkillTypes = { },
excludeSkillTypes = { },
gemFamily = { "Bidding",},
levels = {
[1] = { levelRequirement = 0, manaMultiplier = 30, },
},
statSets = {
[1] = {
label = "Bidding I",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
constantStats = {
{ "support_command_skill_damage_+%_final", 20 },
{ "minion_command_skill_cooldown_speed_+%", 20 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportBiddingPlayerTwo"] = {
name = "Bidding II",
description = "Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.",
color = 3,
support = true,
requireSkillTypes = { SkillType.CommandableMinion, SkillType.CommandsMinions, },
addSkillTypes = { },
excludeSkillTypes = { },
gemFamily = { "Bidding",},
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Bidding II",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
constantStats = {
{ "support_command_skill_damage_+%_final", 30 },
{ "minion_command_skill_cooldown_speed_+%", 30 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportBiddingPlayerThree"] = {
name = "Bidding III",
description = "Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.",
color = 3,
support = true,
requireSkillTypes = { SkillType.CommandableMinion, SkillType.CommandsMinions, },
addSkillTypes = { },
excludeSkillTypes = { },
gemFamily = { "Bidding",},
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Bidding III",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
constantStats = {
{ "minion_command_skill_cooldown_speed_+%", 80 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportBitingFrostPlayer"] = {
name = "Biting Frost I",
description = "Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Attack, SkillType.Damage, SkillType.CrossbowAmmoSkill, },
addSkillTypes = { },
excludeSkillTypes = { SkillType.SkillConsumesFreeze, SkillType.SupportedByElementalDischarge, },
gemFamily = { "BitingFrost",},
levels = {
[1] = { levelRequirement = 0, manaMultiplier = 20, },
},
statSets = {
[1] = {
label = "Biting Frost I",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_active_skill_consume_enemy_freeze_to_gain_damage_+%_final"] = {
mod("Damage", "MORE", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "Frozen" }),
},
},
baseFlags = {
},
constantStats = {
{ "support_active_skill_consume_enemy_freeze_to_gain_damage_+%_final", 40 },
{ "support_biting_frost_damage_+%_final_vs_frozen_unique_enemies", 20 },
},
stats = {
"never_freeze",
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportBitingFrostPlayerTwo"] = {
name = "Biting Frost II",
description = "Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Attack, SkillType.Damage, SkillType.CrossbowAmmoSkill, },
addSkillTypes = { },
excludeSkillTypes = { SkillType.SkillConsumesFreeze, SkillType.SupportedByElementalDischarge, },
gemFamily = { "BitingFrost",},
levels = {
[1] = { levelRequirement = 0, manaMultiplier = 20, },
},
statSets = {
[1] = {
label = "Biting Frost II",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_active_skill_consume_enemy_freeze_to_gain_damage_+%_final"] = {
mod("Damage", "MORE", nil, 0, 0, { type = "ActorCondition", actor = "enemy", var = "Frozen" }),
},
},
baseFlags = {
},
constantStats = {
{ "support_active_skill_consume_enemy_freeze_to_gain_damage_+%_final", 40 },
{ "support_biting_frost_damage_+%_final_vs_frozen_unique_enemies", 20 },
},
stats = {
"never_freeze",
"support_active_skill_consume_enemy_freeze_to_apply_chill",
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportBlazingCriticalPlayer"] = {
name = "Blazing Critical",
description = "Supports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Attack, SkillType.Damage, SkillType.CrossbowAmmoSkill, },
addSkillTypes = { SkillType.Duration, },
excludeSkillTypes = { SkillType.Persistent, SkillType.Trapped, SkillType.RemoteMined, SkillType.SummonsTotem, SkillType.Triggered, SkillType.UsedByTotem, },
gemFamily = { "BlazingCritical",},
ignoreMinionTypes = true,
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Blazing Critical",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
statMap = {
["support_blazing_crits_gain_%_fire_damage_with_attacks_on_critical_hit"] = {
mod("DamageAsFire", "BASE", ModFlag.Attack, 0, 0, { type = "Condition", var = "CriticalStrike" }),
},
},
baseFlags = {
},
constantStats = {
{ "support_blazing_crits_gain_%_fire_damage_with_attacks_on_critical_hit", 15 },
{ "support_blazing_crits_base_duration_ms", 5000 },
},
stats = {
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportBoneShrapnelPlayer"] = {
name = "Bone Shrapnel",
description = "Supports Skills which Hit Enemies. Supported Skills trigger Bone Shrapnel explosions when killing Pinned Enemies.",
color = 3,
support = true,
requireSkillTypes = { SkillType.Attack, SkillType.Damage, SkillType.CrossbowSkill, SkillType.CrossbowAmmoSkill, },
addSkillTypes = { },
excludeSkillTypes = { SkillType.SkillGrantedBySupport, },
gemFamily = { "BoneShrapnel",},
levels = {
[1] = { levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Support",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "gem_stat_descriptions",
baseFlags = {
},
stats = {
"trigger_bone_shrapnel_explosion_on_killing_pinned_enemy",
"cannot_pin",
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["TriggeredBoneShrapnelPlayer"] = {
name = "Bone Shrapnel Explosion",
hidden = true,
description = "Deal Physical Area Damage based off of the maximum Life of the Pinned target slain.",
skillTypes = { [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.InbuiltTrigger] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Physical] = true, [SkillType.SkillGrantedBySupport] = true, [SkillType.AttackInPlace] = true, },
castTime = 1,
qualityStats = {
},
levels = {
[1] = { critChance = 13, levelRequirement = 0, },
},
statSets = {
[1] = {
label = "Bone Shrapnel Explosion",
incrementalEffectiveness = 0.054999999701977,
statDescriptionScope = "triggered_bone_shrapnel",
baseFlags = {
},
constantStats = {
{ "active_skill_base_area_of_effect_radius", 20 },
{ "support_bone_shrapnel_physical_damage_equal_to_%_monster_life", 25 },
{ "triggered_by_bone_shrapnel_support_%", 100 },
},
stats = {
"cannot_pin",
"is_area_damage",
},
levels = {
[1] = { actorLevel = 1, },
},
},
}
}
skills["SupportBoundlessEnergyPlayer"] = {
name = "Boundless Energy I",
description = "Supports Meta Skills. Supported Skills generate Energy significantly faster.",
color = 3,
support = true,
requireSkillTypes = { SkillType.GeneratesEnergy, },
addSkillTypes = { },
excludeSkillTypes = { },
gemFamily = { "BoundlessEnergy",},