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Commit 6ec67a0

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0.2.0
- Add Killing vector field - Add smoothest section - Bugfix trivial connection - Arrange Repository - Update version
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Assets/Materials/Floor.mat

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Assets/Materials/Floor.mat.meta

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Assets/Materials/TangentViewer.shader

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@@ -68,8 +68,9 @@ Shader "VectorField/TangentSpaceViewer" {
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}
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float4 frag (v2f i) : SV_Target {
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float v = pow(sin(_T * 5 + i.uv.x * PI + i.uv.y) * 0.5 + 0.5, 2);
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return float4(i.colour, 1 - pow(v * 0.8, 2));
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//float v = pow(sin(_T * 5 + i.uv.x * PI + i.uv.y) * 0.5 + 0.5, 2);
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//return float4(i.colour, 1 - pow(v * 0.8, 2));
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return float4(i.colour, 1);
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}
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ENDCG
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}

Assets/Materials/VertColorShaded.mat

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@@ -129,4 +129,4 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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version: 6
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version: 7

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