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Use solid shaders instead of unshaded for example materials
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test/test_integration.py

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -91,8 +91,8 @@ def setUp(self):
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box_mesh = carna.mesh_factory.create_box(40, 40, 40)
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# Create and configure materials
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material1 = carna.material('unshaded', color=[1, 0, 0, 1])
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material2 = carna.material('unshaded', color=[0, 1, 0, 1])
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material1 = carna.material('solid', color=[1, 0, 0, 1])
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material2 = carna.material('solid', color=[0, 1, 0, 1])
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# Create and configure scene
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root = carna.node()

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