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9 files changed

+306
-330
lines changed

9 files changed

+306
-330
lines changed

Source/TP_Chimp/Private/TP_Chimp.cpp

Lines changed: 0 additions & 16 deletions
This file was deleted.

Source/TP_Chimp/Public/TP_Chimp.h

Lines changed: 0 additions & 26 deletions
This file was deleted.

Source/TP_ChimpEditor.Target.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -7,6 +7,6 @@ public TP_ChimpEditorTarget(TargetInfo Target) : base(Target)
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Type = TargetType.Editor;
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DefaultBuildSettings = BuildSettingsVersion.V4;
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IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
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ExtraModuleNames.AddRange( new string[] { "TP_Chimp" } );
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ExtraModuleNames.AddRange( new string[] { "TP_ChimpGame" } );
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}
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}
Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,12 +1,12 @@
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using UnrealBuildTool;
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public class TP_ChimpTarget : TargetRules
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public class TP_ChimpGameTarget : TargetRules
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{
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public TP_ChimpTarget(TargetInfo Target) : base(Target)
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public TP_ChimpGameTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Game;
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DefaultBuildSettings = BuildSettingsVersion.V4;
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IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
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ExtraModuleNames.AddRange( new string[] { "TP_Chimp" } );
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ExtraModuleNames.AddRange( new string[] { "TP_ChimpGame" } );
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}
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}
File renamed without changes.
File renamed without changes.

Source/TP_Chimp/TP_Chimp.Build.cs renamed to Source/TP_ChimpGame/TP_ChimpGame.Build.cs

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1,13 +1,13 @@
11
using UnrealBuildTool;
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3-
public class TP_Chimp : ModuleRules
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public class TP_ChimpGame : ModuleRules
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{
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public TP_Chimp(ReadOnlyTargetRules Target) : base(Target)
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public TP_ChimpGame(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicIncludePaths.AddRange(new string[] {
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"TP_Chimp"
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"TP_ChimpGame"
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});
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PublicDependencyModuleNames.AddRange(new string[] {
@@ -23,7 +23,7 @@ public TP_Chimp(ReadOnlyTargetRules Target) : base(Target)
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"GameplayTags",
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});
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PrivateDependencyModuleNames.AddRange(new string[] {
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PrivateDependencyModuleNames.AddRange(new string[] {
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"SlateCore",
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"CommonUI"
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});
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Original file line numberDiff line numberDiff line change
@@ -0,0 +1,18 @@
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#include "Modules/ModuleManager.h"
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#include "Log.h"
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class FTP_ChimpGameModule : public FDefaultGameModuleImpl
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{
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virtual void StartupModule() override
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{
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UE_LOG(LogTP_Chimp, Log, TEXT("TP_ChimpGameModule module starting up"));
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}
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virtual void ShutdownModule() override
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{
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UE_LOG(LogTP_Chimp, Log, TEXT("TP_ChimpGameModule module shutting down"));
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}
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};
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IMPLEMENT_PRIMARY_GAME_MODULE(FTP_ChimpGameModule, TP_ChimpGame, "TP_ChimpGame");

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