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Add missing definition for dsda_AlterGameFlags() in skill_info.h (#711)
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prboom2/src/dsda/skill_info.h

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@@ -59,5 +59,6 @@ extern int num_skills;
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void dsda_InitSkills(void);
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void dsda_RefreshGameSkill(void);
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void dsda_UpdateGameSkill(int skill);
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void dsda_AlterGameFlags(void);
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#endif

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