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Camera Movement Issue in Free Cam #180

@Beanzboozled

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@Beanzboozled

When using the free cam option under camera (the work camera) mouse directed movement of the camera rotation (left-right-up-down via Right Click + dragging the mouse in a direction is INCREDIBLE sensitive, a small movement of a handful of pixels spins the camera in a full 180 degree rotation.

Additionally, I had to move down the Base Movement Speed of the camera to 0.010 for Key directed movement (WSDA etc) to not move EXTREMELY quickly across a space -- think moving across the distance of a large house layout, end to end, in the less then 5 seconds. To do ANY form of detail posing requires the Slow Speed Multiplier to be use to not yeet through my character with the smallest movement.

  • so technically functional but its like constantly having the Fast Speed Multiplier on

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